2D Paintball
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D5 - Rookie 3v3

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 154 Jaboyjack 7 4 1.7 Un-ranked 1
#2 86 Bot - 4 1 1 1 N/A 0
#3 83 Bot - 3 4 2 2 N/A 0
#4 55 Bot - 2 3 0 3 N/A 0
#5 15 Bot - 1 1 4 0.2 N/A 0
#6 0 Anon-3432 0 2 0 Un-ranked 0
#7 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #192895 (10-30-2017 @ 10:06am)

Round #1 Recap Round length: 0:37 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 159.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 181.2 ft.
Jaboyjack Got 3 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 473.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 1 Ran 181.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 1 Swabs 0 Ran 338.9 ft.
Anon-3432 Got 0 kills Took 1 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 288.1 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 10.35
Jaboyjack Got a kill @ 10.35
Jaboyjack Hit a bonus ball @ 10.49
Bot - 1 Got bonus balled @ 10.49
Jaboyjack Hit a bonus ball @ 10.62
Bot - 1 Got bonus balled @ 10.62
Anon-3432 Was eliminated @ 12.88
Jaboyjack Got a kill @ 12.88
Bot - 3 Chopped a ball @ 13.79
Jaboyjack Was eliminated @ 17.24
Bot - 3 Got a kill @ 17.24
Bot - 4 Chopped a ball @ 17.27
Jaboyjack Took over bot @ 19.81
Bot - 3 Swabbed @ 21.40
Anon-3432 Took over bot @ 24.09
Jaboyjack Bounced a player @ 26.71
Anon-3432 Took a bounce @ 26.71
Jaboyjack Got a kill @ 37.61
Anon-3432 Was eliminated @ 37.61
Anon-3432 Got bonus balled @ 37.75
Jaboyjack Hit a bonus ball @ 37.75
Round Ended @ 37.90

Round #2 Recap Round length: 0:10 / Team Blue Scored

Anon-3432 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 5.7 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 151.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 175.6 ft.
Jaboyjack Got 2 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 240.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 173.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 24.8 ft.

Round #2 Event log

Bot - 5 Took over bot @ 4.30
Jaboyjack Got a kill @ 6.17
Bot - 3 Was eliminated @ 6.17
Bot - 1 Was eliminated @ 6.27
Bot - 4 Got a kill @ 6.27
Jaboyjack Hit a bonus ball @ 6.32
Bot - 3 Got bonus balled @ 6.32
Bot - 1 Got bonus balled @ 6.39
Bot - 4 Hit a bonus ball @ 6.39
Jaboyjack Hit a bonus ball @ 6.44
Bot - 3 Got bonus balled @ 6.44
Jaboyjack Got a kill @ 10.31
Bot - 5 Was eliminated @ 10.31
Round Ended @ 10.74

Round #3 Recap Round length: 0:50 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 152.8 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 150 shots Reloads 0 Chops 0 Swabs 0 Ran 228.8 ft.
Jaboyjack Got 0 kills Took 0 bounces Fired 101 shots Reloads 1 Chops 0 Swabs 0 Ran 288.6 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 0 Swabs 0 Ran 320.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 1 Ran 185.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 164.8 ft.

Round #3 Event log

Bot - 4 Chopped a ball @ 1.42
Bot - 1 Was eliminated @ 1.76
Bot - 2 Got a kill @ 1.76
Bot - 4 Swabbed @ 6.62
Bot - 5 Was eliminated @ 10.72
Bot - 2 Got a kill @ 10.72
Bot - 3 Got a kill @ 16.73
Bot - 4 Was eliminated @ 16.73
Jaboyjack Was eliminated @ 27.55
Bot - 3 Got a kill @ 27.55
Jaboyjack Got bonus balled @ 27.80
Bot - 3 Hit a bonus ball @ 27.80
Jaboyjack Took over bot @ 29.74
Jaboyjack Reloaded @ 36.28
Jaboyjack Was eliminated @ 50.08
Bot - 3 Got a kill @ 50.08
Jaboyjack Got bonus balled @ 50.22
Bot - 3 Hit a bonus ball @ 50.22
Bot - 3 Hit a bonus ball @ 50.33
Jaboyjack Got bonus balled @ 50.33
Round Ended @ 50.37

Round #4 Recap Round length: 0:30 / Team Blue Scored

Bot - 1 Got 1 kills Took 2 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 1 Ran 167.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 200.7 ft.
Jaboyjack Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 370 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 138.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 2 Swabs 1 Ran 220.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 1 Swabs 1 Ran 219.9 ft.

Round #4 Event log

Bot - 1 Chopped a ball @ 0.30
Bot - 4 Chopped a ball @ 1.05
Bot - 1 Took a bounce @ 2.87
Bot - 4 Bounced a player @ 2.87
Bot - 3 Was eliminated @ 3.62
Bot - 2 Got a kill @ 3.62
Bot - 1 Swabbed @ 5.46
Bot - 4 Chopped a ball @ 7.68
Bot - 5 Chopped a ball @ 10.24
Bot - 1 Took a bounce @ 13.73
Bot - 2 Bounced a player @ 13.73
Bot - 4 Swabbed @ 14.26
Bot - 1 Was eliminated @ 16.64
Jaboyjack Got a kill @ 16.64
Jaboyjack Traded out @ 17.09
Jaboyjack Was eliminated @ 17.09
Bot - 1 Got a kill @ 17.09
Bot - 1 Got the trade @ 17.09
Bot - 5 Swabbed @ 17.68
Jaboyjack Took over bot @ 19.68
Jaboyjack Got a kill @ 29.69
Bot - 5 Was eliminated @ 29.69
Round Ended @ 30.12

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback