2D Paintball
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1v1 - King of the Hill

Crouch PB DA II by Pipe
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 4iijneb 3 1 3 Un-ranked 3
#2 32 cawbnation 1 3 0.3 Un-ranked 3
Campaign

2D Paintball Match Log #192057 (10-27-2017 @ 06:26am)

Round #1 Recap Round length: 0:05 / Team Blue Scored

4iijneb Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
cawbnation Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.

Round #1 Event log

4iijneb Was eliminated @ 4.89
cawbnation Got a kill @ 4.89
4iijneb Got bonus balled @ 4.96
cawbnation Hit a bonus ball @ 4.96
4iijneb Got bonus balled @ 5.08
cawbnation Hit a bonus ball @ 5.08
Round Ended @ 5.13

Round #2 Recap Round length: 0:05 / Team Red Scored

4iijneb Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 61.3 ft.
cawbnation Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 197.3 ft.

Round #2 Event log

4iijneb Got a kill @ 5.52
cawbnation Was eliminated @ 5.52
Round Ended @ 5.95

Round #3 Recap Round length: 0:07 / Team Red Scored

4iijneb Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 202.4 ft.
cawbnation Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 2 Swabs 0 Ran 239.5 ft.

Round #3 Event log

cawbnation Chopped a ball @ 3.53
cawbnation Chopped a ball @ 7.36
4iijneb Got a kill @ 7.65
cawbnation Was eliminated @ 7.65
4iijneb Hit a bonus ball @ 7.87
cawbnation Got bonus balled @ 7.87
Round Ended @ 7.98

Round #4 Recap Round length: 0:20 / Team Red Scored

4iijneb Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 1 Ran 304.1 ft.
cawbnation Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 1 Swabs 0 Ran 326.8 ft.

Round #4 Event log

cawbnation Chopped a ball @ 14.61
4iijneb Swabbed @ 18.05
4iijneb Got a kill @ 19.64
cawbnation Was eliminated @ 19.64
Round Ended @ 20.07

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback