2D Paintball
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D5 - Rookie 3v3

Fun in the Sun by boo
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 196 mizzhdd 9 1 9 Un-ranked 5
#2 75 Bot - 2 0 1 0 N/A 0
#3 51 Bot - 1 2 3 0.6 N/A 0
#4 25 jacob 0 3 0 Un-ranked 1
#5 25 Pierce135 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #188207 (10-14-2017 @ 06:29pm)

Round #1 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 164.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 129.4 ft.
mizzhdd Got 3 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 128 ft.
jacob Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 39.3 ft.
Pierce135 Got 0 kills Took 1 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 215.5 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 4.40
mizzhdd Got a kill @ 4.40
jacob Was eliminated @ 8.41
mizzhdd Got a kill @ 8.41
mizzhdd Bounced a player @ 11.34
Pierce135 Took a bounce @ 11.34
mizzhdd Got a kill @ 12.46
Pierce135 Was eliminated @ 12.46
Round Ended @ 12.89

Round #2 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 160 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 1 Swabs 0 Ran 205.6 ft.
mizzhdd Got 3 kills Took 0 bounces Fired 149 shots Reloads 0 Chops 1 Swabs 0 Ran 313.5 ft.
jacob Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Pierce135 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 1 Swabs 0 Ran 186.5 ft.

Round #2 Event log

mizzhdd Got a kill @ 1.31
jacob Was eliminated @ 1.31
Pierce135 Chopped a ball @ 1.66
mizzhdd Chopped a ball @ 5.20
Bot - 2 Chopped a ball @ 12.26
Bot - 1 Was eliminated @ 14.73
mizzhdd Got a kill @ 14.73
mizzhdd Got a kill @ 20.22
Pierce135 Was eliminated @ 20.22
Pierce135 Got bonus balled @ 20.29
mizzhdd Hit a bonus ball @ 20.29
Round Ended @ 20.48

Round #3 Recap Round length: 0:03 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 117.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.1 ft.
mizzhdd Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 82.3 ft.
jacob Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Pierce135 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 86 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.58
Bot - 2 Was eliminated @ 1.58
Bot - 1 Hit a bonus ball @ 1.70
Bot - 2 Got bonus balled @ 1.70
Bot - 1 Got a kill @ 2.80
mizzhdd Was eliminated @ 2.80
Round Ended @ 3.22

Round #4 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 161.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 148.8 ft.
mizzhdd Got 3 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 219 ft.
jacob Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Pierce135 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 217.9 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 5.27
mizzhdd Got a kill @ 5.27
mizzhdd Got a kill @ 8.46
Pierce135 Was eliminated @ 8.46
mizzhdd Got a kill @ 13.46
jacob Was eliminated @ 13.46
Round Ended @ 13.88

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback