2D Paintball
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D5 - Rookie 3v3

Very Nice Very Nice by Faggens_Brodo
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 173 Bot - 1 7 2 3.5 N/A 0
#2 98 Pierce135 5 9 0.5 Un-ranked 1
#3 95 Bot - 3 5 4 1.2 N/A 0
#4 35 Bot - 4 1 2 0.5 N/A 0
#5 20 Bot - 2 2 1 2 N/A 0
#6 0 kaylee 0 2 0 Un-ranked 0
Campaign

2D Paintball Match Log #188204 (10-14-2017 @ 06:22pm)

Round #1 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 168.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 146.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 169.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 1 Swabs 1 Ran 148.3 ft.
kaylee Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Pierce135 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 139.8 ft.

Round #1 Event log

Pierce135 Was eliminated @ 5.45
Bot - 3 Got a kill @ 5.45
Bot - 4 Chopped a ball @ 5.71
Pierce135 Took over bot @ 8.50
Bot - 1 Got a kill @ 9.77
Pierce135 Was eliminated @ 9.77
Bot - 1 Hit a bonus ball @ 9.90
Pierce135 Got bonus balled @ 9.90
Bot - 1 Hit a bonus ball @ 10.02
Pierce135 Got bonus balled @ 10.02
Bot - 4 Swabbed @ 11.14
Bot - 1 Got a kill @ 11.51
Bot - 4 Was eliminated @ 11.51
Bot - 1 Hit a bonus ball @ 11.63
Bot - 4 Got bonus balled @ 11.63
Round Ended @ 11.80

Round #2 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 153.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 1 Swabs 0 Ran 146.2 ft.
kaylee Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 2.9 ft.
Pierce135 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 218.3 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.46
Bot - 2 Got a kill @ 1.46
Bot - 4 Chopped a ball @ 8.08
Bot - 2 Was eliminated @ 9.13
Bot - 3 Got a kill @ 9.13
Bot - 3 Was eliminated @ 10.61
Pierce135 Got a kill @ 10.61
Round Ended @ 11.04

Round #3 Recap Round length: 0:26 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 206.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 141.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 133.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 171.4 ft.
kaylee Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 12.8 ft.
Pierce135 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 1 Swabs 0 Ran 271.7 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 3.70
Bot - 4 Got a kill @ 3.70
Bot - 3 Got a kill @ 4.13
Pierce135 Was eliminated @ 4.13
Bot - 1 Got a kill @ 4.62
Bot - 4 Was eliminated @ 4.62
Pierce135 Took over bot @ 6.71
Pierce135 Chopped a ball @ 17.19
Bot - 1 Got a kill @ 25.78
Pierce135 Was eliminated @ 25.78
Round Ended @ 26.20

Round #4 Recap Round length: 0:35 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 135 shots Reloads 0 Chops 0 Swabs 0 Ran 214.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 172.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 162.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 121.1 ft.
kaylee Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 31.7 ft.
Pierce135 Got 3 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 1 Swabs 0 Ran 398 ft.

Round #4 Event log

Pierce135 Was eliminated @ 2.90
Bot - 1 Got a kill @ 2.90
Pierce135 Took over bot @ 5.01
Pierce135 Chopped a ball @ 12.43
Bot - 3 Got a kill @ 12.81
Pierce135 Was eliminated @ 12.81
Bot - 3 Was eliminated @ 13.21
Pierce135 Got a kill @ 13.21
Bot - 3 Traded out @ 13.21
Pierce135 Got the trade @ 13.21
Pierce135 Took over bot @ 15.32
kaylee Was eliminated @ 27.26
Pierce135 Got a kill @ 27.26
Bot - 1 Was eliminated @ 34.91
Pierce135 Got a kill @ 34.91
Round Ended @ 35.33

Round #5 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 179.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 0 Ran 144.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 124.3 ft.
kaylee Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 88.8 ft.
Pierce135 Got 1 kills Took 2 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 285.5 ft.

Round #5 Event log

Bot - 1 Got a kill @ 3.62
Pierce135 Was eliminated @ 3.62
Pierce135 Took over bot @ 5.52
Bot - 2 Chopped a ball @ 5.63
Bot - 2 Got a kill @ 9.01
Bot - 3 Was eliminated @ 9.01
Bot - 1 Bounced a player @ 9.21
Pierce135 Took a bounce @ 9.21
Pierce135 Was eliminated @ 9.29
Bot - 3 Got a kill @ 9.29
kaylee Was eliminated @ 9.66
Pierce135 Got a kill @ 9.66
Pierce135 Took over bot @ 10.82
Pierce135 Took a bounce @ 20.55
Bot - 1 Bounced a player @ 20.55
Pierce135 Was eliminated @ 20.57
Bot - 1 Got a kill @ 20.57
Round Ended @ 20.99

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback