2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 135 Bot - 1 4 0 4 N/A 0
#2 75 Bot - 2 2 1 2 N/A 0
#3 71 Bot - 4 3 2 1.5 N/A 0
#4 19 Swagson 2 4 0.5 Un-ranked 3
#5 10 Bot - 3 1 1 1 N/A 0
#6 0 laxerbeast 0 4 0 Un-ranked 1
Campaign

2D Paintball Match Log #187525 (10-12-2017 @ 08:02am)

Round #1 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 164.8 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 147.1 ft.
Swagson Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 248 ft.
laxerbeast Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 111.6 ft.

Round #1 Event log

Bot - 2 Took a bounce @ 1.47
Bot - 3 Bounced a player @ 1.47
Bot - 2 Got a kill @ 1.50
Bot - 3 Was eliminated @ 1.50
Bot - 2 Was eliminated @ 1.62
Bot - 3 Got a kill @ 1.62
Bot - 2 Traded out @ 1.62
Bot - 3 Got the trade @ 1.62
Bot - 1 Got a kill @ 4.66
laxerbeast Was eliminated @ 4.66
Bot - 4 Was eliminated @ 6.06
Swagson Got a kill @ 6.06
Bot - 1 Got a kill @ 11.82
Swagson Was eliminated @ 11.82
Round Ended @ 12.25

Round #2 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 1 Ran 141.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 159.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 116.8 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 150.5 ft.
Swagson Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 56.1 ft.
laxerbeast Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 52.8 ft.

Round #2 Event log

Bot - 4 Got a kill @ 1.24
laxerbeast Was eliminated @ 1.24
Bot - 1 Chopped a ball @ 1.72
Bot - 1 Got a kill @ 3.01
Swagson Was eliminated @ 3.01
laxerbeast Took over bot @ 4.25
Bot - 1 Swabbed @ 6.83
Bot - 4 Got a kill @ 7.66
laxerbeast Was eliminated @ 7.66
Round Ended @ 8.09

Round #3 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 187.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 171.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 164.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 1 Swabs 0 Ran 157.5 ft.
Swagson Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 179.5 ft.
laxerbeast Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 193.1 ft.

Round #3 Event log

Bot - 4 Chopped a ball @ 5.37
Bot - 4 Was eliminated @ 7.33
Swagson Got a kill @ 7.33
Bot - 4 Got bonus balled @ 7.46
Swagson Hit a bonus ball @ 7.46
Bot - 4 Got a kill @ 7.48
Swagson Was eliminated @ 7.48
Bot - 4 Got the trade @ 7.48
Swagson Traded out @ 7.48
Swagson Got bonus balled @ 7.73
Bot - 4 Hit a bonus ball @ 7.73
Swagson Took over bot @ 10.04
Bot - 1 Got a kill @ 12.38
Swagson Was eliminated @ 12.38
Bot - 2 Got a kill @ 19.58
laxerbeast Was eliminated @ 19.58
Round Ended @ 20.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback