2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 107 Bot - 5 4 1 4 N/A 0
#2 95 Bot - 3 4 1 4 N/A 0
#3 61 Bot - 1 1 1 1 N/A 0
#4 10 Bot - 2 1 2 0.5 N/A 0
#5 10 Bot - 4 1 3 0.3 N/A 0
#6 8 Baller4 1 4 0.2 Un-ranked 4
Campaign

2D Paintball Match Log #186714 (10-08-2017 @ 08:32am)

Round #1 Recap Round length: 0:57 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 95 shots Reloads 0 Chops 1 Swabs 1 Ran 280.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 174.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 142.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.1 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 166 shots Reloads 0 Chops 0 Swabs 0 Ran 289 ft.
Baller4 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 1 Swabs 0 Ran 229.2 ft.

Round #1 Event log

Bot - 3 Got a kill @ 1.37
Bot - 4 Was eliminated @ 1.37
Bot - 2 Got a kill @ 3.10
Bot - 3 Was eliminated @ 3.10
Baller4 Was eliminated @ 9.98
Bot - 5 Got a kill @ 9.98
Baller4 Got bonus balled @ 10.12
Bot - 5 Hit a bonus ball @ 10.12
Baller4 Got bonus balled @ 10.24
Bot - 5 Hit a bonus ball @ 10.24
Bot - 1 Chopped a ball @ 16.31
Baller4 Took over bot @ 18.84
Bot - 1 Swabbed @ 24.59
Bot - 1 Took a bounce @ 50.75
Baller4 Bounced a player @ 50.75
Baller4 Got a kill @ 51.31
Bot - 1 Was eliminated @ 51.31
Baller4 Chopped a ball @ 56.40
Baller4 Was eliminated @ 57.33
Bot - 5 Got a kill @ 57.33
Round Ended @ 57.75

Round #2 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 157.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 139.4 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 167.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 151.1 ft.
Baller4 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 177.9 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.07
Bot - 3 Got a kill @ 1.07
Bot - 4 Got a kill @ 1.81
Bot - 5 Was eliminated @ 1.81
Bot - 1 Got a kill @ 6.49
Bot - 4 Was eliminated @ 6.49
Bot - 1 Hit a bonus ball @ 6.62
Bot - 4 Got bonus balled @ 6.62
Bot - 3 Got a kill @ 10.39
Baller4 Was eliminated @ 10.39
Round Ended @ 10.82

Round #3 Recap Round length: 0:31 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 0 Ran 210.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 166.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 1 Swabs 1 Ran 214.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 128.1 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 158 shots Reloads 0 Chops 0 Swabs 0 Ran 204.7 ft.
Baller4 Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 1 Swabs 0 Ran 193.7 ft.

Round #3 Event log

Bot - 4 Was eliminated @ 3.34
Bot - 5 Got a kill @ 3.34
Baller4 Chopped a ball @ 15.51
Bot - 2 Was eliminated @ 18.63
Bot - 3 Got a kill @ 18.63
Bot - 3 Chopped a ball @ 24.45
Bot - 3 Swabbed @ 31.15
Bot - 5 Got a kill @ 31.47
Baller4 Was eliminated @ 31.47
Round Ended @ 31.90

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback