2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 147 Bot - 1 5 0 5 N/A 0
#2 100 Bot - 4 2 0 2 N/A 0
#3 75 Bot - 2 2 1 2 N/A 0
#4 11 Bot - 3 1 1 1 N/A 0
#5 0 Bot - 5 0 2 0 N/A 0
#6 0 kaden 0 6 0 Un-ranked 2
Campaign

2D Paintball Match Log #186636 (10-07-2017 @ 09:27pm)

Round #1 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 2 Swabs 1 Ran 184.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 159.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 134.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 2 Swabs 0 Ran 206 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 124.2 ft.
kaden Got 0 kills Took 1 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 0 Ran 97.9 ft.

Round #1 Event log

kaden Was eliminated @ 3.34
Bot - 1 Got a kill @ 3.34
kaden Got bonus balled @ 3.44
Bot - 1 Hit a bonus ball @ 3.44
Bot - 1 Got a kill @ 4.30
Bot - 5 Was eliminated @ 4.30
Bot - 1 Hit a bonus ball @ 4.40
Bot - 5 Got bonus balled @ 4.40
kaden Took over bot @ 6.23
Bot - 1 Chopped a ball @ 6.29
Bot - 1 Bounced a player @ 7.55
kaden Took a bounce @ 7.55
Bot - 1 Chopped a ball @ 8.25
Bot - 4 Chopped a ball @ 9.13
Bot - 4 Chopped a ball @ 10.72
kaden Chopped a ball @ 16.11
Bot - 1 Swabbed @ 19.07
Bot - 4 Got a kill @ 21.01
kaden Was eliminated @ 21.01
Round Ended @ 21.44

Round #2 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 163.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 152 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 160.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 170.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 122.8 ft.
kaden Got 0 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.

Round #2 Event log

Bot - 4 Got a kill @ 1.80
Bot - 5 Was eliminated @ 1.80
Bot - 1 Got a kill @ 5.24
kaden Was eliminated @ 5.24
kaden Took over bot @ 8.36
Bot - 2 Bounced a player @ 10.39
kaden Took a bounce @ 10.39
Bot - 2 Got a kill @ 10.50
kaden Was eliminated @ 10.50
Round Ended @ 10.93

Round #3 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 0 Ran 145.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 138.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 129.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 126.2 ft.
kaden Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 100.5 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.91
kaden Was eliminated @ 1.91
Bot - 2 Was eliminated @ 2.75
Bot - 3 Got a kill @ 2.75
Bot - 2 Got bonus balled @ 2.90
Bot - 3 Hit a bonus ball @ 2.90
Bot - 2 Got a kill @ 3.17
Bot - 3 Was eliminated @ 3.17
Bot - 2 Got the trade @ 3.18
Bot - 3 Traded out @ 3.18
Bot - 1 Chopped a ball @ 4.54
kaden Took over bot @ 6.07
Bot - 1 Got a kill @ 7.76
kaden Was eliminated @ 7.76
Round Ended @ 8.18

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback