2D Paintball
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D5 - Rookie 3v3

DMG 3man by DMG
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 167 Bot - 3 6 0 6 N/A 0
#2 95 Bot - 1 3 0 3 N/A 0
#3 46 Pickle 0 2 0 Un-ranked 2
#4 15 TheSavage6969 1 3 0.3 Un-ranked 2
#5 15 Anon-4136 1 3 0.3 Un-ranked 1
#6 0 lolXD 0 0 0 Un-ranked 0
#7 0 Bot - 2 0 0 0 N/A 0
#8 0 lolXD 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #185527 (10-04-2017 @ 08:06am)

Round #1 Recap Round length: 0:11 / Team Red Scored

lolXD Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 154.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 149.1 ft.
TheSavage6969 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 131.5 ft.
Pickle Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 172.5 ft.
Anon-4136 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 175.8 ft.
lolXD Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 62.2 ft.

Round #1 Event log

Bot - 3 Got a kill @ 2.35
lolXD Was eliminated @ 2.35
TheSavage6969 Was eliminated @ 4.95
Bot - 1 Got a kill @ 4.95
Bot - 3 Hit a bonus ball @ 5.17
TheSavage6969 Got bonus balled @ 5.17
Anon-4136 Was eliminated @ 11.09
Bot - 1 Got a kill @ 11.09
Pickle Was eliminated @ 11.13
Anon-4136 Got a kill @ 11.13
Round Ended @ 11.52

Round #2 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 134.4 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 165.1 ft.
TheSavage6969 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 141.1 ft.
Pickle Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 173.2 ft.
Anon-4136 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 131.4 ft.
lolXD Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 68.3 ft.

Round #2 Event log

Bot - 3 Got a kill @ 4.70
lolXD Was eliminated @ 4.70
TheSavage6969 Got a kill @ 5.33
Pickle Was eliminated @ 5.33
Bot - 3 Got a kill @ 6.30
TheSavage6969 Was eliminated @ 6.30
Pickle Took over bot @ 7.17
Anon-4136 Was eliminated @ 16.43
Bot - 3 Got a kill @ 16.43
Round Ended @ 16.86

Round #3 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 1 Swabs 0 Ran 154.9 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 143.1 ft.
TheSavage6969 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 69.1 ft.
Pickle Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
Anon-4136 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 1 Swabs 0 Ran 181.6 ft.
lolXD Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 79.7 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.02
TheSavage6969 Was eliminated @ 1.02
Bot - 3 Got a kill @ 6.50
lolXD Was eliminated @ 6.50
Bot - 1 Chopped a ball @ 6.66
Anon-4136 Chopped a ball @ 8.34
Bot - 3 Got a kill @ 8.47
Anon-4136 Was eliminated @ 8.47
Bot - 3 Hit a bonus ball @ 8.62
Anon-4136 Got bonus balled @ 8.62
Round Ended @ 8.77

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback