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D5 - Rookie 3v3

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 125 Anon-4136 5 3 1.6 Un-ranked 3
#2 100 mizzhdd 5 4 1.2 Un-ranked 5
#3 86 OhanaPaco 4 3 1.3 Un-ranked 5
#4 65 Bot - 1 1 0 1 N/A 0
#5 32 shadowknight386 2 4 0.5 Un-ranked 5
#6 16 ffletch 1 4 0.2 Un-ranked 2
#7 0 Cantarino 0 0 0 Un-ranked 21
Campaign

2D Paintball Match Log #184651 (09-30-2017 @ 08:23pm)

Round #1 Recap Round length: 0:18 / Team Red Scored

Cantarino Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
ffletch Got 0 kills Took 0 bounces Fired 116 shots Reloads 1 Chops 1 Swabs 0 Ran 69 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 1 Ran 179 ft.
mizzhdd Got 1 kills Took 1 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 141.7 ft.
Anon-4136 Got 2 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 113 ft.
shadowknight386 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 140.5 ft.
OhanaPaco Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 55.1 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 2.20
OhanaPaco Was eliminated @ 2.25
Anon-4136 Got a kill @ 2.25
OhanaPaco Got bonus balled @ 2.34
Anon-4136 Hit a bonus ball @ 2.34
ffletch Chopped a ball @ 4.10
mizzhdd Took a bounce @ 6.93
shadowknight386 Bounced a player @ 6.93
Bot - 1 Swabbed @ 7.76
shadowknight386 Was eliminated @ 9.35
Anon-4136 Got a kill @ 9.35
shadowknight386 Got a kill @ 9.50
Anon-4136 Was eliminated @ 9.50
shadowknight386 Hit a bonus ball @ 9.50
Anon-4136 Traded out @ 9.50
Anon-4136 Got bonus balled @ 9.50
shadowknight386 Got the trade @ 9.50
ffletch Reloaded @ 15.90
ffletch Was eliminated @ 17.73
mizzhdd Got a kill @ 17.73
mizzhdd Hit a bonus ball @ 18.12
ffletch Got bonus balled @ 18.12
Round Ended @ 18.16

Round #2 Recap Round length: 0:05 / Team Red Scored

ffletch Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 131.2 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 131.3 ft.
mizzhdd Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 92.4 ft.
Anon-4136 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 1 Swabs 0 Ran 81.1 ft.
shadowknight386 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 83.1 ft.
OhanaPaco Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 7.9 ft.

Round #2 Event log

mizzhdd Got a kill @ 0.64
shadowknight386 Was eliminated @ 0.64
Anon-4136 Chopped a ball @ 1.76
Anon-4136 Got a kill @ 2.95
OhanaPaco Was eliminated @ 2.95
Anon-4136 Hit a bonus ball @ 3.10
OhanaPaco Got bonus balled @ 3.10
ffletch Was eliminated @ 5.26
mizzhdd Got a kill @ 5.26
ffletch Got the trade @ 5.33
ffletch Got a kill @ 5.33
mizzhdd Was eliminated @ 5.33
mizzhdd Traded out @ 5.33
ffletch Hit a bonus ball @ 5.43
mizzhdd Got bonus balled @ 5.43
Round Ended @ 5.68

Round #3 Recap Round length: 0:43 / Team Blue Scored

ffletch Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 108.4 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 178.5 ft.
mizzhdd Got 2 kills Took 0 bounces Fired 212 shots Reloads 1 Chops 2 Swabs 0 Ran 476 ft.
Anon-4136 Got 0 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 1 Swabs 0 Ran 126.2 ft.
shadowknight386 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 101.5 ft.
OhanaPaco Got 2 kills Took 0 bounces Fired 166 shots Reloads 1 Chops 0 Swabs 0 Ran 440.4 ft.

Round #3 Event log

ffletch Was eliminated @ 1.27
mizzhdd Got a kill @ 1.27
mizzhdd Chopped a ball @ 1.62
mizzhdd Got a kill @ 6.83
shadowknight386 Was eliminated @ 6.83
mizzhdd Hit a bonus ball @ 6.96
shadowknight386 Got bonus balled @ 6.96
mizzhdd Was eliminated @ 7.17
mizzhdd Traded out @ 7.17
shadowknight386 Got the trade @ 7.17
shadowknight386 Got a kill @ 7.17
Anon-4136 Chopped a ball @ 8.22
OhanaPaco Got a kill @ 10.16
Anon-4136 Was eliminated @ 10.16
mizzhdd Took over bot @ 12.23
mizzhdd Chopped a ball @ 13.57
OhanaPaco Reloaded @ 30.44
mizzhdd Reloaded @ 31.60
mizzhdd Was eliminated @ 43.44
OhanaPaco Got a kill @ 43.44
Round Ended @ 43.87

Round #4 Recap Round length: 0:15 / Team Red Scored

ffletch Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 66 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 165.9 ft.
mizzhdd Got 0 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 1 Swabs 0 Ran 133.1 ft.
Anon-4136 Got 2 kills Took 0 bounces Fired 125 shots Reloads 1 Chops 0 Swabs 0 Ran 118.9 ft.
shadowknight386 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 227.6 ft.
OhanaPaco Got 2 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 94.2 ft.

Round #4 Event log

ffletch Was eliminated @ 1.45
Bot - 1 Got a kill @ 1.45
OhanaPaco Got a kill @ 5.89
Anon-4136 Was eliminated @ 5.89
Anon-4136 Took over bot @ 7.74
mizzhdd Chopped a ball @ 9.39
mizzhdd Was eliminated @ 10.80
OhanaPaco Got a kill @ 10.80
Anon-4136 Reloaded @ 10.85
mizzhdd Got bonus balled @ 10.87
OhanaPaco Hit a bonus ball @ 10.87
mizzhdd Got bonus balled @ 10.90
shadowknight386 Hit a bonus ball @ 10.90
Anon-4136 Got a kill @ 13.12
shadowknight386 Was eliminated @ 13.12
Anon-4136 Got a kill @ 15.12
OhanaPaco Was eliminated @ 15.12
Round Ended @ 15.54

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback