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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 162 shadowknight386 9 6 1.5 Un-ranked 4
#2 110 OhanaPaco 6 7 0.8 Un-ranked 4
#3 75 Bot - 4 2 1 2 N/A 0
#4 37 Bot - 3 3 4 0.7 N/A 0
#5 36 Bot - 2 3 2 1.5 N/A 0
#6 23 Amarre 0 1 0 Un-ranked 1
#7 16 Bot - 1 1 3 0.3 N/A 0
#8 0 Cantarino 0 0 0 Un-ranked 21
Campaign

2D Paintball Match Log #184632 (09-30-2017 @ 07:38pm)

Round #1 Recap Round length: 0:59 / Round Draw!

Cantarino Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 215 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 195 shots Reloads 1 Chops 1 Swabs 1 Ran 304.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 157.5 ft.
shadowknight386 Got 2 kills Took 0 bounces Fired 204 shots Reloads 1 Chops 1 Swabs 0 Ran 403.6 ft.
OhanaPaco Got 2 kills Took 0 bounces Fired 111 shots Reloads 1 Chops 1 Swabs 0 Ran 191.6 ft.

Round #1 Event log

shadowknight386 Chopped a ball @ 1.01
Bot - 1 Was eliminated @ 1.61
Bot - 4 Got a kill @ 1.61
Bot - 3 Got a kill @ 6.89
shadowknight386 Was eliminated @ 6.89
Bot - 3 Hit a bonus ball @ 6.99
shadowknight386 Got bonus balled @ 6.99
shadowknight386 Took over bot @ 9.02
Bot - 3 Chopped a ball @ 9.62
Bot - 3 Swabbed @ 14.11
shadowknight386 Was eliminated @ 26.49
OhanaPaco Got a kill @ 26.49
shadowknight386 Took over bot @ 28.23
OhanaPaco Chopped a ball @ 32.64
OhanaPaco Reloaded @ 35.88
shadowknight386 Reloaded @ 45.56
shadowknight386 Got a kill @ 50.68
OhanaPaco Was eliminated @ 50.68
Bot - 3 Reloaded @ 52.98
OhanaPaco Took over bot @ 55.35
OhanaPaco Got a kill @ 59.28
shadowknight386 Was eliminated @ 59.28
shadowknight386 Got bonus balled @ 59.40
OhanaPaco Hit a bonus ball @ 59.40
OhanaPaco Traded out @ 59.47
shadowknight386 Got a kill @ 59.47
OhanaPaco Was eliminated @ 59.47
shadowknight386 Got the trade @ 59.47
Round Ended @ 59.57

Round #2 Recap Round length: 0:36 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 122.1 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 208.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 0 Swabs 0 Ran 184.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 1 Swabs 1 Ran 220.4 ft.
shadowknight386 Got 1 kills Took 0 bounces Fired 83 shots Reloads 1 Chops 0 Swabs 0 Ran 177.3 ft.
OhanaPaco Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 207.9 ft.

Round #2 Event log

Bot - 2 Got a kill @ 4.74
OhanaPaco Was eliminated @ 4.74
OhanaPaco Took over bot @ 6.41
Bot - 4 Chopped a ball @ 21.31
Bot - 3 Was eliminated @ 25.71
Bot - 2 Got a kill @ 25.71
Bot - 3 Got bonus balled @ 25.99
Bot - 2 Hit a bonus ball @ 25.99
Bot - 3 Got a kill @ 26.10
Bot - 2 Was eliminated @ 26.10
Bot - 2 Traded out @ 26.11
Bot - 3 Got the trade @ 26.11
Bot - 2 Got bonus balled @ 26.27
Bot - 3 Hit a bonus ball @ 26.27
shadowknight386 Reloaded @ 26.90
Bot - 4 Swabbed @ 27.43
shadowknight386 Was eliminated @ 36.29
OhanaPaco Got a kill @ 36.29
shadowknight386 Got a kill @ 36.34
OhanaPaco Was eliminated @ 36.34
shadowknight386 Got the trade @ 36.34
OhanaPaco Traded out @ 36.34
shadowknight386 Got bonus balled @ 36.37
OhanaPaco Hit a bonus ball @ 36.37
Round Ended @ 36.76

Round #3 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 144 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 174.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 140.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 179.6 ft.
shadowknight386 Got 1 kills Took 0 bounces Fired 134 shots Reloads 1 Chops 1 Swabs 0 Ran 226.8 ft.
OhanaPaco Got 1 kills Took 1 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 146.9 ft.

Round #3 Event log

shadowknight386 Got a kill @ 2.55
Bot - 3 Was eliminated @ 2.55
shadowknight386 Chopped a ball @ 5.49
Bot - 1 Was eliminated @ 6.22
Bot - 2 Got a kill @ 6.22
shadowknight386 Bounced a player @ 8.92
OhanaPaco Took a bounce @ 8.92
shadowknight386 Reloaded @ 11.32
Bot - 2 Was eliminated @ 13.97
OhanaPaco Got a kill @ 13.97
Bot - 2 Got bonus balled @ 14.06
OhanaPaco Hit a bonus ball @ 14.06
Bot - 2 Got bonus balled @ 14.14
OhanaPaco Hit a bonus ball @ 14.14
Bot - 4 Got a kill @ 17.41
OhanaPaco Was eliminated @ 17.41
shadowknight386 Hit a bonus ball @ 17.72
OhanaPaco Got bonus balled @ 17.72
Round Ended @ 17.79

Round #4 Recap Round length: 0:25 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 207.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 163.5 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 27 shots Reloads 0 Chops 1 Swabs 0 Ran 146 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
shadowknight386 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 226.8 ft.
OhanaPaco Got 1 kills Took 0 bounces Fired 88 shots Reloads 1 Chops 0 Swabs 0 Ran 241.3 ft.

Round #4 Event log

Bot - 3 Chopped a ball @ 2.90
Bot - 3 Took a bounce @ 6.72
shadowknight386 Bounced a player @ 6.72
shadowknight386 Got a kill @ 6.73
Bot - 3 Was eliminated @ 6.73
Bot - 3 Got a kill @ 7.35
Bot - 4 Was eliminated @ 7.35
Bot - 1 Got a kill @ 8.69
shadowknight386 Was eliminated @ 8.69
Bot - 1 Hit a bonus ball @ 8.84
shadowknight386 Got bonus balled @ 8.84
shadowknight386 Took over bot @ 11.68
OhanaPaco Reloaded @ 14.83
shadowknight386 BUNKERED a Player! @ 22.93
OhanaPaco Was Bunkered! @ 22.93
shadowknight386 Hit a bonus ball after Bunkering @ 23.02
OhanaPaco Got bonus balled after Bunkered @ 23.02
shadowknight386 Hit a bonus ball @ 23.10
OhanaPaco Got bonus balled @ 23.10
OhanaPaco Took over bot @ 24.43
shadowknight386 Was eliminated @ 25.19
OhanaPaco Got a kill @ 25.19
shadowknight386 Got bonus balled @ 25.24
OhanaPaco Hit a bonus ball @ 25.24
OhanaPaco Hit a bonus ball @ 25.31
shadowknight386 Got bonus balled @ 25.31
Round Ended @ 25.40

Round #5 Recap Round length: 0:19 / Team Red Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 134.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 144.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 154.1 ft.
Amarre Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 136.6 ft.
shadowknight386 Got 3 kills Took 0 bounces Fired 163 shots Reloads 0 Chops 2 Swabs 0 Ran 369.4 ft.
OhanaPaco Got 1 kills Took 0 bounces Fired 104 shots Reloads 1 Chops 1 Swabs 0 Ran 266.5 ft.

Round #5 Event log

Bot - 3 Was eliminated @ 5.96
shadowknight386 Got a kill @ 5.96
Bot - 1 Was eliminated @ 7.40
shadowknight386 Got a kill @ 7.40
Amarre Was eliminated @ 9.01
OhanaPaco Got a kill @ 9.01
shadowknight386 Chopped a ball @ 11.63
shadowknight386 Chopped a ball @ 12.51
Amarre Took over bot @ 13.71
OhanaPaco Chopped a ball @ 17.55
OhanaPaco Reloaded @ 19.07
shadowknight386 Got a kill @ 19.27
OhanaPaco Was eliminated @ 19.27
Round Ended @ 19.69

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback