2D Paintball
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D5 - Rookie 3v3

DMG 3man by DMG
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 97 mizzhdd 3 1 3 Un-ranked 4
#2 82 ffletch 2 1 2 Un-ranked 2
#3 61 DarkieMcnight 4 3 1.3 Un-ranked 1
#4 41 OhanaPaco 1 2 0.5 Un-ranked 4
#5 0 Anon-2305 0 3 0 Un-ranked 2
#6 0 Anon-2305 0 3 0 Un-ranked 2
Campaign

2D Paintball Match Log #184516 (09-30-2017 @ 02:33pm)

Round #1 Recap Round length: 0:07 / Team Red Scored

Anon-2305 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
ffletch Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 169.1 ft.
mizzhdd Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 174.7 ft.
Anon-2305 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 10.5 ft.
DarkieMcnight Got 2 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 124.4 ft.
OhanaPaco Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 21.1 ft.

Round #1 Event log

OhanaPaco Took a bounce @ 0.69
DarkieMcnight Bounced a player @ 0.69
mizzhdd Got a kill @ 0.74
Anon-2305 Was eliminated @ 0.74
OhanaPaco Was eliminated @ 0.78
DarkieMcnight Got a kill @ 0.78
Anon-2305 Got bonus balled @ 0.89
mizzhdd Hit a bonus ball @ 0.89
Anon-2305 Got bonus balled @ 0.93
mizzhdd Hit a bonus ball @ 0.93
DarkieMcnight Got a kill @ 7.05
mizzhdd Was eliminated @ 7.05
DarkieMcnight Was eliminated @ 7.30
ffletch Got a kill @ 7.30
DarkieMcnight Got bonus balled @ 7.39
ffletch Hit a bonus ball @ 7.39
Round Ended @ 7.57

Round #2 Recap Round length: 0:08 / Team Red Scored

ffletch Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 158.7 ft.
mizzhdd Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 97.9 ft.
Anon-2305 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 30.8 ft.
DarkieMcnight Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 1 Swabs 0 Ran 113 ft.
OhanaPaco Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.

Round #2 Event log

DarkieMcnight Chopped a ball @ 2.09
ffletch Was eliminated @ 2.65
DarkieMcnight Got a kill @ 2.65
ffletch Got the trade @ 2.75
ffletch Got a kill @ 2.75
DarkieMcnight Traded out @ 2.75
DarkieMcnight Was eliminated @ 2.75
ffletch Got bonus balled @ 2.84
DarkieMcnight Hit a bonus ball @ 2.84
ffletch Hit a bonus ball @ 2.84
DarkieMcnight Got bonus balled @ 2.84
mizzhdd Got a kill @ 8.15
Anon-2305 Was eliminated @ 8.15
Round Ended @ 8.57

Round #3 Recap Round length: 0:04 / Team Red Scored

ffletch Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 1 Swabs 0 Ran 122.2 ft.
mizzhdd Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 1 Swabs 0 Ran 101.1 ft.
Anon-2305 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 97.9 ft.
DarkieMcnight Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 26.6 ft.
OhanaPaco Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 26.2 ft.

Round #3 Event log

DarkieMcnight Was eliminated @ 1.40
OhanaPaco Got a kill @ 1.40
DarkieMcnight Got bonus balled @ 1.50
OhanaPaco Hit a bonus ball @ 1.50
DarkieMcnight Got a kill @ 1.73
OhanaPaco Was eliminated @ 1.73
DarkieMcnight Got the trade @ 1.73
OhanaPaco Traded out @ 1.73
mizzhdd Chopped a ball @ 3.20
ffletch Chopped a ball @ 3.21
mizzhdd Got a kill @ 4.08
Anon-2305 Was eliminated @ 4.08
Round Ended @ 4.50

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback