2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 168 Bot - 1 6 1 6 N/A 0
#2 78 Bot - 2 4 2 2 N/A 0
#3 61 Bot - 3 3 3 1 N/A 0
#4 41 sigshot 2 6 0.3 Un-ranked 6
#5 25 Anon-9256 0 2 0 Un-ranked 0
#6 25 Tornadotip 0 1 0 Un-ranked 4
#7 12 Bot - 4 1 0 1 N/A 0
#8 0 Bot - 5 0 1 0 N/A 0
Campaign

2D Paintball Match Log #183561 (09-27-2017 @ 09:49am)

Round #1 Recap Round length: 1:10 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 354.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 190.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 179.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 1 Swabs 0 Ran 144.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 250.4 ft.
sigshot Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 1 Ran 333.1 ft.

Round #1 Event log

sigshot Was eliminated @ 2.62
Bot - 1 Got a kill @ 2.62
Bot - 3 Was eliminated @ 5.34
Bot - 4 Got a kill @ 5.34
Bot - 3 Got bonus balled @ 5.49
Bot - 4 Hit a bonus ball @ 5.49
Bot - 4 Chopped a ball @ 5.52
Bot - 3 Got bonus balled @ 5.59
Bot - 4 Hit a bonus ball @ 5.59
sigshot Took over bot @ 6.73
sigshot Swabbed @ 7.80
sigshot Chopped a ball @ 15.47
Bot - 1 Got a kill @ 25.94
sigshot Was eliminated @ 25.94
sigshot Got bonus balled @ 26.21
Bot - 1 Hit a bonus ball @ 26.21
sigshot Took over bot @ 28.85
Bot - 5 Was eliminated @ 53.02
sigshot Got a kill @ 53.02
Bot - 5 Got bonus balled @ 53.19
sigshot Hit a bonus ball @ 53.19
Bot - 1 Got a kill @ 70.49
sigshot Was eliminated @ 70.49
sigshot Got bonus balled @ 70.62
Bot - 1 Hit a bonus ball @ 70.62
Round Ended @ 70.78

Round #2 Recap Round length: 0:18 / Team Red Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 1 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 196.7 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 237.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 156.7 ft.
Anon-9256 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
sigshot Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 172.3 ft.
Tornadotip Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 145.1 ft.

Round #2 Event log

Bot - 2 Got a kill @ 13.87
Bot - 3 Was eliminated @ 13.87
Bot - 2 Hit a bonus ball @ 14.02
Bot - 3 Got bonus balled @ 14.02
Bot - 3 Got bonus balled @ 14.13
Bot - 2 Hit a bonus ball @ 14.13
Bot - 2 Got a kill @ 15.94
Anon-9256 Was eliminated @ 15.94
Bot - 1 Was eliminated @ 17.83
sigshot Got a kill @ 17.83
sigshot Hit a bonus bounce @ 17.98
Bot - 1 Got bonus bounced @ 17.98
Bot - 1 Got bonus balled @ 18.15
sigshot Hit a bonus ball @ 18.15
Round Ended @ 18.21

Round #3 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 164.5 ft.
Bot - 2 Got 1 kills Took 2 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 175.2 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 169.3 ft.
Anon-9256 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 84.6 ft.
sigshot Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 262.7 ft.
Tornadotip Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 162.4 ft.

Round #3 Event log

Bot - 1 Bounced a player @ 0.91
Bot - 2 Took a bounce @ 0.91
Bot - 3 Bounced a player @ 7.06
Bot - 2 Took a bounce @ 7.06
Anon-9256 Was eliminated @ 7.60
Bot - 2 Got a kill @ 7.60
Bot - 2 Bounced a player @ 12.90
Bot - 3 Took a bounce @ 12.90
Bot - 2 Was eliminated @ 13.31
Bot - 3 Got a kill @ 13.31
sigshot Was eliminated @ 13.49
Bot - 1 Got a kill @ 13.49
Bot - 1 Got a kill @ 14.47
Tornadotip Was eliminated @ 14.47
Bot - 1 Hit a bonus ball @ 14.70
Tornadotip Got bonus balled @ 14.70
Round Ended @ 14.82

Round #4 Recap Round length: 0:18 / Team Blue Scored

Tornadotip Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 176.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 187.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 180.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 119.6 ft.
Anon-9256 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 180.5 ft.
sigshot Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 65.1 ft.

Round #4 Event log

Bot - 4 Took over bot @ 2.25
sigshot Was eliminated @ 11.04
Bot - 3 Got a kill @ 11.04
sigshot Took over bot @ 15.52
Bot - 2 Was eliminated @ 17.16
Bot - 3 Got a kill @ 17.16
Bot - 2 Got a kill @ 17.18
Bot - 3 Was eliminated @ 17.18
Bot - 2 Got the trade @ 17.18
Bot - 3 Traded out @ 17.18
Bot - 3 Hit a bonus ball @ 17.28
Bot - 2 Got bonus balled @ 17.28
Bot - 3 Got bonus balled @ 17.44
Bot - 2 Hit a bonus ball @ 17.44
sigshot Was eliminated @ 18.27
Bot - 1 Got a kill @ 18.27
Round Ended @ 18.70

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback