2D Paintball
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D5 - Rookie 3v3

It's Finally Summer by Liam
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 112 Bot - 2 3 0 3 N/A 0
#2 66 Bot - 4 3 2 1.5 N/A 0
#3 65 Bot - 1 1 1 1 N/A 0
#4 35 Bot - 5 1 2 0.5 N/A 0
#5 31 hunter34 1 4 0.2 Un-ranked 1
#6 11 Bot - 3 1 1 1 N/A 0
Campaign

2D Paintball Match Log #183408 (09-26-2017 @ 05:33pm)

Round #1 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 1 Swabs 1 Ran 183.6 ft.
hunter34 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 38 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 1 Swabs 0 Ran 163.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 160.7 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 1 Swabs 1 Ran 184.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 133.8 ft.

Round #1 Event log

Bot - 2 Got a kill @ 2.33
Bot - 5 Was eliminated @ 2.33
Bot - 5 Got bonus balled @ 2.63
Bot - 2 Hit a bonus ball @ 2.63
Bot - 1 Chopped a ball @ 7.69
hunter34 Was eliminated @ 8.30
Bot - 4 Got a kill @ 8.30
Bot - 4 Chopped a ball @ 9.10
Bot - 2 Chopped a ball @ 11.32
Bot - 1 Swabbed @ 13.65
hunter34 Took over bot @ 14.76
Bot - 4 Swabbed @ 14.91
hunter34 Was eliminated @ 17.44
Bot - 4 Got a kill @ 17.44
Round Ended @ 17.88

Round #2 Recap Round length: 1:30 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 1 Swabs 0 Ran 193.7 ft.
hunter34 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 2 Ran 116.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 410.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 137.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 189.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 394.5 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 3.06
Bot - 4 Got a kill @ 3.06
Bot - 3 Got bonus balled @ 3.16
Bot - 4 Hit a bonus ball @ 3.16
hunter34 Swabbed @ 13.91
hunter34 Swabbed @ 15.69
Bot - 4 Was eliminated @ 18.58
Bot - 5 Got a kill @ 18.58
Bot - 1 Chopped a ball @ 19.23
Bot - 1 Was eliminated @ 21.69
hunter34 Got a kill @ 21.69
Round Ended @ 90.01

Round #3 Recap Round length: 0:25 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 173.2 ft.
hunter34 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 7.4 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 188.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 184.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 121.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 122.5 ft.

Round #3 Event log

Bot - 2 Got a kill @ 1.73
Bot - 5 Was eliminated @ 1.73
Bot - 3 Got a kill @ 2.08
Bot - 4 Was eliminated @ 2.08
Bot - 3 Hit a bonus ball @ 2.23
Bot - 4 Got bonus balled @ 2.23
Bot - 1 Got a kill @ 6.77
hunter34 Was eliminated @ 6.77
hunter34 Took over bot @ 14.28
hunter34 Was eliminated @ 25.27
Bot - 2 Got a kill @ 25.27
hunter34 Got bonus balled @ 25.44
Bot - 2 Hit a bonus ball @ 25.44
Round Ended @ 25.59

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback