2D Paintball
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3v3 Team Deathmatch

Was only 17 (3man) by Liam
30 - 22
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 177 Stykers 16 10 1.6 Un-ranked 9
#2 136 Bot - 2 10 15 0.6 N/A 0
#3 117 Bot - 3 10 6 1.6 N/A 0
#4 100 Bot - 4 6 3 2 N/A 0
#5 77 Bot - 1 6 11 0.5 N/A 0
#6 49 Bot - 5 3 3 1 N/A 0
#7 0 yazzy 0 3 0 Un-ranked 3
Campaign

2D Paintball Match Log #182792 (09-24-2017 @ 09:08am)

Round #1 Recap Round length: 3:10 / Team Red Scored

yazzy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
yazzy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 64.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 34.5 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 165 shots Reloads 0 Chops 0 Swabs 0 Ran 147.6 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 165 shots Reloads 0 Chops 1 Swabs 1 Ran 142.2 ft.
Stykers Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 63 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 53.3 ft.

Round #1 Event log

Bot - 4 Took a bounce @ 156.78
Bot - 4 Chopped a ball @ 158.71
Bot - 4 Swabbed @ 165.63
Bot - 3 Got a kill @ 167.45
Bot - 3 Got a kill @ 169.66
Bot - 3 Hit a bonus ball @ 169.96
Bot - 2 Got a kill @ 182.13
Bot - 5 Chopped a ball @ 188.87
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback