2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 99 BOOMWIGGLE 4 1 4 Un-ranked 6
#2 95 Bot - 1 2 0 2 N/A 0
#3 47 Bot - 2 2 2 1 N/A 0
#4 40 Anon-9864 1 2 0.5 Un-ranked 1
#5 25 Bot - 3 0 1 0 N/A 0
#6 25 Bot - 4 0 2 0 N/A 0
#7 0 Bot - 5 0 1 0 N/A 0
Campaign

2D Paintball Match Log #182718 (09-23-2017 @ 08:30pm)

Round #1 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 327.1 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 156 shots Reloads 0 Chops 0 Swabs 0 Ran 491.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 153 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 135 shots Reloads 0 Chops 1 Swabs 1 Ran 418 ft.
Anon-9864 Got 0 kills Took 0 bounces Fired 126 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 167.3 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 3.12
Bot - 2 Got a kill @ 3.12
Bot - 2 Hit a bonus ball @ 3.23
Bot - 3 Got bonus balled @ 3.23
Bot - 2 Got a kill @ 9.27
Bot - 5 Was eliminated @ 9.27
Bot - 2 Hit a bonus ball @ 9.39
Bot - 5 Got bonus balled @ 9.39
Bot - 4 Chopped a ball @ 40.87
Bot - 4 Swabbed @ 83.65
Round Ended @ 90.01

Round #2 Recap Round length: 0:21 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 189.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 115.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 1 Swabs 1 Ran 205.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 163.3 ft.
Anon-9864 Got 0 kills Took 1 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 0 Ran 0 ft.
BOOMWIGGLE Got 3 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 1 Swabs 0 Ran 257.1 ft.

Round #2 Event log

BOOMWIGGLE Chopped a ball @ 0.98
Bot - 2 Was eliminated @ 1.42
BOOMWIGGLE Got a kill @ 1.42
Anon-9864 Chopped a ball @ 2.30
Bot - 3 Chopped a ball @ 6.89
Bot - 4 Was eliminated @ 11.61
BOOMWIGGLE Got a kill @ 11.61
Bot - 4 Got bonus balled @ 11.75
BOOMWIGGLE Hit a bonus ball @ 11.75
Bot - 3 Swabbed @ 12.20
Anon-9864 Was eliminated @ 20.81
BOOMWIGGLE Got a kill @ 20.81
BOOMWIGGLE Hit a bonus bounce @ 20.95
Anon-9864 Got bonus bounced @ 20.95
Round Ended @ 21.24

Round #3 Recap Round length: 0:40 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 213.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 169.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 153.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 155.5 ft.
Anon-9864 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
BOOMWIGGLE Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 427.4 ft.

Round #3 Event log

Bot - 1 Got a kill @ 7.63
Bot - 4 Was eliminated @ 7.63
Anon-9864 Got a kill @ 13.01
BOOMWIGGLE Was eliminated @ 13.01
Bot - 1 Got a kill @ 15.50
Bot - 2 Was eliminated @ 15.50
BOOMWIGGLE Took over bot @ 16.13
Anon-9864 Was eliminated @ 39.72
BOOMWIGGLE Got a kill @ 39.72
Round Ended @ 40.14

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback