2D Paintball
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D5 - Rookie 3v3

A Crazy Snake Field by wonderdoodle
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 108 Anon-7675 3 1 3 Un-ranked 0
#2 66 michael29 1 0 1 Un-ranked 5
#3 35 Bot - 1 1 0 1 N/A 0
#4 25 Anon-6212 0 0 0 Un-ranked 0
#5 17 Bot - 2 1 3 0.3 N/A 0
#6 0 Anon-8881 0 3 0 Un-ranked 5
#7 0 Bot - 3 0 0 0 N/A 0
Campaign

2D Paintball Match Log #182054 (09-21-2017 @ 10:34am)

Round #1 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 168.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 133.2 ft.
Anon-7675 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 228.6 ft.
Anon-8881 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
michael29 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 212.6 ft.

Round #1 Event log

Bot - 1 Got a kill @ 5.61
Bot - 2 Was eliminated @ 5.61
Anon-8881 Was eliminated @ 17.24
michael29 Got a kill @ 17.24
Anon-8881 Got bonus balled @ 17.43
michael29 Hit a bonus ball @ 17.43
Round Ended @ 17.56

Round #2 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 7.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 176.2 ft.
Anon-6212 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 8.5 ft.
Anon-7675 Got 2 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 253.4 ft.
Anon-8881 Got 0 kills Took 2 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
michael29 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 20.2 ft.

Round #2 Event log

Anon-7675 Bounced a player @ 6.41
Anon-8881 Took a bounce @ 6.41
Anon-8881 Was eliminated @ 6.97
Anon-7675 Got a kill @ 6.97
Bot - 2 Was eliminated @ 13.40
Anon-7675 Got a kill @ 13.40
Round Ended @ 13.83

Round #3 Recap Round length: 0:35 / Team Red Scored

Anon-6212 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
michael29 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0.3 ft.
Bot - 1 Got 1 kills Took 1 bounces Fired 186 shots Reloads 1 Chops 3 Swabs 2 Ran 322.8 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 135 shots Reloads 0 Chops 0 Swabs 0 Ran 227.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 55.1 ft.
Anon-7675 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 140.1 ft.
Anon-8881 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #3 Event log

Bot - 3 Took over bot @ 4.95
Bot - 1 Chopped a ball @ 6.61
Bot - 3 Bounced a player @ 6.79
Bot - 2 Took a bounce @ 6.79
Anon-7675 Was eliminated @ 9.00
Bot - 2 Got a kill @ 9.00
Anon-7675 Got bonus balled @ 9.13
Bot - 2 Hit a bonus ball @ 9.13
Anon-7675 Got bonus balled @ 9.25
Bot - 2 Hit a bonus ball @ 9.25
Bot - 1 Swabbed @ 10.27
Anon-8881 Was eliminated @ 13.89
Bot - 1 Got a kill @ 13.89
Anon-7675 Took over bot @ 14.29
Bot - 2 Bounced a player @ 14.83
Bot - 1 Took a bounce @ 14.83
Bot - 1 Chopped a ball @ 17.98
Bot - 1 Swabbed @ 21.36
Bot - 1 Reloaded @ 28.94
Bot - 1 Chopped a ball @ 29.38
Bot - 2 Was eliminated @ 34.95
Anon-7675 Got a kill @ 34.95
Round Ended @ 35.37

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback