2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 127 CodyCusick636363 4 0 4 Un-ranked 16
#2 101 wildland 4 1 4 Un-ranked 3
#3 90 Bot - 3 1 0 1 N/A 0
#4 11 versace 1 5 0.2 Un-ranked 5
#5 0 Bot - 1 0 1 0 N/A 0
#6 0 Bot - 2 0 3 0 N/A 0
Campaign

2D Paintball Match Log #180682 (09-15-2017 @ 02:46pm)

Round #1 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 162.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 151.4 ft.
CodyCusick636363 Got 1 kills Took 1 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 114 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 140.2 ft.
versace Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 90.9 ft.
wildland Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 192.2 ft.

Round #1 Event log

Bot - 2 Bounced a player @ 1.92
CodyCusick636363 Took a bounce @ 1.92
versace Was eliminated @ 1.99
wildland Got a kill @ 1.99
versace Took over bot @ 5.24
Bot - 3 Got a kill @ 6.61
versace Was eliminated @ 6.61
Bot - 2 Was eliminated @ 6.66
CodyCusick636363 Got a kill @ 6.66
versace Got bonus balled @ 6.96
wildland Hit a bonus ball @ 6.96
wildland Was eliminated @ 7.06
versace Got a kill @ 7.06
Round Ended @ 7.09

Round #2 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 132.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 117.7 ft.
CodyCusick636363 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 2 Swabs 0 Ran 138.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
versace Got 0 kills Took 1 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 62.8 ft.
wildland Got 2 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 177.9 ft.

Round #2 Event log

CodyCusick636363 Chopped a ball @ 0.34
CodyCusick636363 Got a kill @ 1.98
versace Was eliminated @ 1.98
versace Took over bot @ 4.13
versace Took a bounce @ 5.69
wildland Bounced a player @ 5.69
versace Was eliminated @ 5.87
wildland Got a kill @ 5.87
Bot - 2 Was eliminated @ 6.42
wildland Got a kill @ 6.42
CodyCusick636363 Chopped a ball @ 6.61
Round Ended @ 6.84

Round #3 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 131.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 131.6 ft.
CodyCusick636363 Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 199.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 137 ft.
versace Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 16 ft.
wildland Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 104 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 0.67
wildland Got a kill @ 0.67
Bot - 2 Was eliminated @ 0.69
CodyCusick636363 Got a kill @ 0.69
CodyCusick636363 Got a kill @ 5.96
versace Was eliminated @ 5.96
CodyCusick636363 Hit a bonus ball @ 6.04
versace Got bonus balled @ 6.04
CodyCusick636363 Hit a bonus ball @ 6.10
versace Got bonus balled @ 6.10
Round Ended @ 6.17

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback