2D Paintball
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Tournament

by
5 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 181 Bot - 1 3 0 3 N/A 0
#2 171 101layne 8 3 2.6 Un-ranked 0
#3 132 Bot - 3 4 1 4 N/A 0
#4 11 Bot - 2 1 1 1 N/A 0
#5 10 Bot - 4 1 2 0.5 N/A 0
#6 6 bizbell 2 12 0.1 Un-ranked 0
Campaign

2D Paintball Match Log #17978 (12-15-2015 @ 07:02am)

Round #1 Recap Round length: 0:20 / Team Red Scored

101layne Got 2 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 329.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 134.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 1 Swabs 0 Ran 178.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.
bizbell Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 294.3 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 167.1 ft.

Round #1 Event log

bizbell Was eliminated @ 4.53
Bot - 1 Got a kill @ 4.53
bizbell Got bonus balled @ 4.80
Bot - 1 Hit a bonus ball @ 4.80
101layne Got a kill @ 8.15
bizbell Was eliminated @ 8.15
Bot - 3 Chopped a ball @ 13.99
101layne Got a kill @ 20.09
bizbell Was eliminated @ 20.09

Round #2 Recap Round length: 0:32 / Team Red Scored

101layne Got 2 kills Took 1 bounces Fired 117 shots Reloads 0 Chops 1 Swabs 0 Ran 485.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 164.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 1 Swabs 1 Ran 171.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 191.8 ft.
bizbell Got 0 kills Took 1 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 159.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 0 Swabs 0 Ran 217.4 ft.

Round #2 Event log

Bot - 3 Chopped a ball @ 0.56
Bot - 3 Swabbed @ 7.18
bizbell Was eliminated @ 8.56
Bot - 3 Got a kill @ 8.56
101layne Bounced a player @ 12.83
bizbell Took a bounce @ 12.83
Bot - 3 Was eliminated @ 15.45
Bot - 2 Got a kill @ 15.45
Bot - 3 Got bonus balled @ 15.76
Bot - 2 Hit a bonus ball @ 15.76
101layne Took a bounce @ 21.15
bizbell Bounced a player @ 21.15
101layne Got a kill @ 21.44
bizbell Was eliminated @ 21.44
101layne Hit a bonus ball @ 21.55
bizbell Got bonus balled @ 21.55
101layne Chopped a ball @ 24.62
bizbell Was eliminated @ 31.51
101layne Got a kill @ 31.51

Round #3 Recap Round length: 0:39 / Team Red Scored

101layne Got 2 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 1 Swabs 0 Ran 276.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 1 Swabs 0 Ran 133.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 0 Swabs 0 Ran 209.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 1 Swabs 0 Ran 136.3 ft.
bizbell Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 3 Ran 78.9 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 155 shots Reloads 0 Chops 1 Swabs 1 Ran 256 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 0.80
101layne Got a kill @ 1.06
Bot - 2 Was eliminated @ 1.06
Bot - 4 Chopped a ball @ 3.36
bizbell Was eliminated @ 3.47
Bot - 3 Got a kill @ 3.47
Bot - 1 Chopped a ball @ 5.12
Bot - 1 Swabbed @ 11.63
bizbell Swabbed @ 15.81
bizbell Swabbed @ 16.97
101layne Was eliminated @ 21.79
bizbell Got a kill @ 21.79
bizbell Swabbed @ 25.93
101layne Chopped a ball @ 34.66
bizbell Was eliminated @ 39.48
101layne Got a kill @ 39.48
bizbell Got bonus balled @ 39.58
101layne Hit a bonus ball @ 39.58

Round #4 Recap Round length: 0:09 / Team Red Scored

101layne Got 2 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 160.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 111 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 146.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 133.5 ft.
bizbell Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 120.8 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 162.1 ft.

Round #4 Event log

101layne Got a kill @ 1.20
Bot - 4 Was eliminated @ 1.20
101layne Hit a bonus ball @ 1.37
Bot - 4 Got bonus balled @ 1.37
101layne Got a kill @ 2.85
bizbell Was eliminated @ 2.85
101layne Was eliminated @ 8.52
bizbell Got a kill @ 8.52
Bot - 3 Got a kill @ 9.36
bizbell Was eliminated @ 9.36
Bot - 3 Hit a bonus ball @ 9.49
bizbell Got bonus balled @ 9.49
bizbell Got bonus balled @ 9.62
Bot - 3 Hit a bonus ball @ 9.62

Round #5 Recap Round length: 0:13 / Team Red Scored

101layne Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 101.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 136.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 0 Ran 154.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 1 Swabs 0 Ran 133.3 ft.
bizbell Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 223.5 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 168.2 ft.

Round #5 Event log

101layne Was eliminated @ 5.21
Bot - 4 Got a kill @ 5.21
Bot - 3 Chopped a ball @ 6.70
Bot - 2 Chopped a ball @ 7.24
bizbell Was eliminated @ 8.00
Bot - 1 Got a kill @ 8.00
Bot - 4 Was eliminated @ 8.46
Bot - 1 Got a kill @ 8.46
bizbell Was eliminated @ 12.81
Bot - 3 Got a kill @ 12.81

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback