2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 152 CodyCusick636363 5 0 5 Un-ranked 11
#2 105 R00STER 2 0 2 Un-ranked 2
#3 105 Lil_Jenkins 2 0 2 Un-ranked 1
#4 0 Dusty58 0 3 0 Un-ranked 5
#5 0 Shadowknight574 0 3 0 Un-ranked 3
#6 0 Huntlife1217 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #177794 (09-01-2017 @ 11:28am)

Round #1 Recap Round length: 0:11 / Team Red Scored

CodyCusick636363 Got 2 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 285.6 ft.
R00STER Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 2 Ran 285.9 ft.
Lil_Jenkins Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 298.2 ft.
Dusty58 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 59.2 ft.
Shadowknight574 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 95.3 ft.
Huntlife1217 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 133.4 ft.

Round #1 Event log

CodyCusick636363 Got a kill @ 1.25
Shadowknight574 Was eliminated @ 1.25
R00STER Got a kill @ 5.69
Dusty58 Was eliminated @ 5.69
R00STER Swabbed @ 10.11
CodyCusick636363 Got a kill @ 11.01
Huntlife1217 Was eliminated @ 11.01
CodyCusick636363 Hit a bonus ball @ 11.17
Huntlife1217 Got bonus balled @ 11.17
R00STER Swabbed @ 11.20
Round Ended @ 11.32

Round #2 Recap Round length: 0:07 / Team Red Scored

CodyCusick636363 Got 2 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 224.7 ft.
R00STER Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 165.5 ft.
Lil_Jenkins Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 234.7 ft.
Dusty58 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Shadowknight574 Got 0 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 149.8 ft.
Huntlife1217 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 76.3 ft.

Round #2 Event log

R00STER Got a kill @ 0.90
Dusty58 Was eliminated @ 0.90
CodyCusick636363 Bounced a player @ 4.44
Shadowknight574 Took a bounce @ 4.44
CodyCusick636363 Got a kill @ 4.75
Shadowknight574 Was eliminated @ 4.75
CodyCusick636363 Got a kill @ 7.45
Huntlife1217 Was eliminated @ 7.45
CodyCusick636363 Hit a bonus ball @ 7.57
Huntlife1217 Got bonus balled @ 7.57
Round Ended @ 7.73

Round #3 Recap Round length: 0:02 / Team Red Scored

CodyCusick636363 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 2 Swabs 0 Ran 100.7 ft.
R00STER Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 19.7 ft.
Lil_Jenkins Got 2 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 106.6 ft.
Dusty58 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Shadowknight574 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 1 Swabs 0 Ran 40.4 ft.
Huntlife1217 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 47 ft.

Round #3 Event log

Shadowknight574 Chopped a ball @ 0.28
CodyCusick636363 Chopped a ball @ 0.80
Lil_Jenkins Got a kill @ 1.20
Shadowknight574 Was eliminated @ 1.20
CodyCusick636363 Chopped a ball @ 1.80
CodyCusick636363 Got a kill @ 1.98
Huntlife1217 Was eliminated @ 1.98
Lil_Jenkins Got a kill @ 2.23
Dusty58 Was eliminated @ 2.23
Lil_Jenkins Hit a bonus bounce @ 2.43
Dusty58 Got bonus bounced @ 2.43
Round Ended @ 2.66

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback