2D Paintball
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D5 - Rookie 3v3

Smart Parts Paintball World Championship 2006 by Player1
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 117 Bot - 1 3 0 3 N/A 0
#2 70 Bot - 3 2 1 2 N/A 0
#3 61 Bot - 5 3 2 1.5 N/A 0
#4 45 Bot - 2 2 2 1 N/A 0
#5 11 Bot - 4 1 3 0.3 N/A 0
#6 0 slash 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #176891 (08-28-2017 @ 03:12pm)

Round #1 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 143.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 114 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 150.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 156 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 172.3 ft.
slash Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 3.05
Bot - 2 Was eliminated @ 3.57
Bot - 5 Got a kill @ 3.57
Bot - 2 Got bonus balled @ 3.72
Bot - 5 Hit a bonus ball @ 3.72
slash Was eliminated @ 5.02
Bot - 1 Got a kill @ 5.02
slash Got bonus balled @ 5.09
Bot - 1 Hit a bonus ball @ 5.09
Bot - 5 Got a kill @ 6.34
Bot - 4 Was eliminated @ 6.34
Bot - 4 Got a kill @ 6.60
Bot - 5 Was eliminated @ 6.60
Bot - 4 Got the trade @ 6.60
Bot - 5 Traded out @ 6.60
Bot - 4 Hit a bonus ball @ 6.70
Bot - 5 Got bonus balled @ 6.70
Round Ended @ 6.77

Round #2 Recap Round length: 0:33 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 172.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 2 Swabs 1 Ran 199.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 1 Swabs 1 Ran 251.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 157.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 245.4 ft.
slash Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #2 Event log

Bot - 3 Got a kill @ 3.19
Bot - 4 Was eliminated @ 3.19
Bot - 3 Chopped a ball @ 18.00
Bot - 3 Swabbed @ 23.58
Bot - 2 Chopped a ball @ 24.87
slash Was eliminated @ 25.55
Bot - 5 Got a kill @ 25.55
Bot - 2 Chopped a ball @ 26.79
Bot - 2 Swabbed @ 31.80
Bot - 1 Got a kill @ 32.74
Bot - 2 Was eliminated @ 32.74
Round Ended @ 33.17

Round #3 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 145 shots Reloads 0 Chops 0 Swabs 0 Ran 320.4 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 193 shots Reloads 1 Chops 0 Swabs 0 Ran 347.5 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 157 shots Reloads 0 Chops 0 Swabs 0 Ran 225.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 164.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 162.7 ft.
slash Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #3 Event log

Bot - 2 Got a kill @ 6.87
Bot - 5 Was eliminated @ 6.87
Bot - 3 Got a kill @ 26.51
Bot - 4 Was eliminated @ 26.51
Bot - 1 Got a kill @ 28.07
slash Was eliminated @ 28.07
slash Got bonus balled @ 28.22
Bot - 1 Hit a bonus ball @ 28.22
Bot - 2 Reloaded @ 40.55
Bot - 2 Bounced a player @ 40.76
Bot - 3 Took a bounce @ 40.76
Bot - 2 Got a kill @ 42.11
Bot - 3 Was eliminated @ 42.11
Round Ended @ 90.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback