2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 141 Bot - 1 6 3 2 N/A 0
#2 135 Bot - 2 6 3 2 N/A 0
#3 54 DEDmaul 3 5 0.6 Un-ranked 1
#4 53 dedmaul23456789 3 5 0.6 Un-ranked 1
#5 26 Bot - 3 0 2 0 N/A 0
Campaign

2D Paintball Match Log #176186 (08-25-2017 @ 08:00am)

Round #1 Recap Round length: 0:32 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 139 shots Reloads 0 Chops 1 Swabs 1 Ran 198.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 1 Swabs 1 Ran 216.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 182.8 ft.
dedmaul23456789 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 116.9 ft.
DEDmaul Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 537.2 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 8.97
Bot - 1 Chopped a ball @ 15.30
Bot - 2 Swabbed @ 16.61
Bot - 1 Got a kill @ 19.47
DEDmaul Was eliminated @ 19.47
Bot - 1 Swabbed @ 21.05
DEDmaul Took over bot @ 22.58
Bot - 2 Got a kill @ 28.48
dedmaul23456789 Was eliminated @ 28.48
Bot - 2 Hit a bonus ball @ 28.62
dedmaul23456789 Got bonus balled @ 28.62
Bot - 1 Got a kill @ 31.77
DEDmaul Was eliminated @ 31.77
Round Ended @ 32.19

Round #2 Recap Round length: 0:16 / Round Draw!

Bot - 1 Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 1 Swabs 0 Ran 192.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 160.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 148.7 ft.
dedmaul23456789 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 252 ft.
DEDmaul Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 269.8 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 4.91
dedmaul23456789 Got a kill @ 4.91
Bot - 2 Got a kill @ 4.95
Bot - 3 Was eliminated @ 4.95
Bot - 2 Hit a bonus ball @ 5.08
Bot - 3 Got bonus balled @ 5.08
Bot - 1 Got a kill @ 12.40
dedmaul23456789 Was eliminated @ 12.40
Bot - 1 Hit a bonus ball @ 12.80
dedmaul23456789 Got bonus balled @ 12.80
Bot - 1 Chopped a ball @ 15.11
DEDmaul Got a kill @ 15.80
Bot - 1 Was eliminated @ 15.80
Bot - 1 Got the trade @ 15.97
DEDmaul Was eliminated @ 15.97
DEDmaul Traded out @ 15.97
Bot - 1 Got a kill @ 15.97
Bot - 1 Got bonus balled @ 16.09
DEDmaul Hit a bonus ball @ 16.09
Round Ended @ 16.17

Round #3 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 145.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 123.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 2 Swabs 0 Ran 144.1 ft.
dedmaul23456789 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 121.6 ft.
DEDmaul Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 189 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 2.12
Bot - 2 Was eliminated @ 4.78
dedmaul23456789 Got a kill @ 4.78
Bot - 3 Chopped a ball @ 5.46
Bot - 1 Was eliminated @ 8.29
DEDmaul Got a kill @ 8.29
Bot - 1 Got bonus balled @ 8.36
Bot - 3 Hit a bonus ball @ 8.36
Bot - 1 Got bonus bounced @ 8.46
Bot - 3 Hit a bonus bounce @ 8.46
Round Ended @ 8.56

Round #4 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 124.6 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 1 Swabs 1 Ran 185.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 1 Swabs 0 Ran 170.2 ft.
dedmaul23456789 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 331.5 ft.
DEDmaul Got 0 kills Took 1 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 289.3 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 5.01
dedmaul23456789 Got a kill @ 5.01
Bot - 2 Chopped a ball @ 6.56
Bot - 3 Chopped a ball @ 7.33
Bot - 2 Got a kill @ 8.45
dedmaul23456789 Was eliminated @ 8.45
Bot - 2 Hit a bonus ball @ 8.57
dedmaul23456789 Got bonus balled @ 8.57
Bot - 2 Hit a bonus ball @ 8.69
dedmaul23456789 Got bonus balled @ 8.69
Bot - 2 Got a kill @ 10.79
DEDmaul Was eliminated @ 10.79
Bot - 2 Swabbed @ 11.16
Bot - 2 Hit a bonus bounce @ 11.17
DEDmaul Got bonus bounced @ 11.17
dedmaul23456789 Took over bot @ 11.52
Bot - 2 Got a kill @ 19.99
dedmaul23456789 Was eliminated @ 19.99
Bot - 2 Hit a bonus ball @ 20.26
dedmaul23456789 Got bonus balled @ 20.26
Round Ended @ 20.35

Round #5 Recap Round length: 0:44 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 196 shots Reloads 1 Chops 1 Swabs 1 Ran 280.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 149 shots Reloads 0 Chops 0 Swabs 0 Ran 245.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 1 Swabs 0 Ran 135.7 ft.
dedmaul23456789 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 127.5 ft.
DEDmaul Got 1 kills Took 0 bounces Fired 180 shots Reloads 0 Chops 0 Swabs 0 Ran 934.4 ft.

Round #5 Event log

Bot - 3 Chopped a ball @ 4.05
Bot - 3 Was eliminated @ 4.20
Bot - 2 Got a kill @ 4.20
Bot - 1 Got a kill @ 6.08
dedmaul23456789 Was eliminated @ 6.08
Bot - 1 Chopped a ball @ 33.34
Bot - 2 Was eliminated @ 34.98
DEDmaul Got a kill @ 34.98
Bot - 1 Swabbed @ 39.49
Bot - 1 Reloaded @ 40.90
Bot - 1 Got a kill @ 44.55
DEDmaul Was eliminated @ 44.55
Round Ended @ 44.97

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback