2D Paintball
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3v3 Team Deathmatch

Very Nice Very Nice by Faggens_Brodo
17 - 26
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 156 Bot - 5 11 4 2.7 N/A 0
#2 133 Bot - 2 13 13 1 N/A 0
#3 105 Bot - 1 8 6 1.3 N/A 0
#4 83 Bot - 3 6 7 0.8 N/A 0
#5 39 Bot - 4 2 3 0.6 N/A 0
#6 27 luke45 2 9 0.2 Un-ranked 2
Campaign

2D Paintball Match Log #175967 (08-24-2017 @ 11:19am)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 171 shots Reloads 0 Chops 0 Swabs 0 Ran 155.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 85.1 ft.
luke45 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 119.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 319 shots Reloads 1 Chops 3 Swabs 2 Ran 248.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 2 Swabs 1 Ran 115.1 ft.

Round #1 Event log

Bot - 4 Got a kill @ 140.60
Bot - 4 Chopped a ball @ 142.89
Bot - 4 Chopped a ball @ 143.15
Bot - 1 Got a kill @ 148.81
Bot - 1 Hit a bonus ball @ 148.94
Bot - 4 Swabbed @ 149.76
Bot - 4 Chopped a ball @ 150.96
Bot - 4 Swabbed @ 157.43
Bot - 4 Reloaded @ 164.05
Bot - 1 Got a kill @ 165.48
Bot - 3 Got a kill @ 169.97
Bot - 5 Chopped a ball @ 176.37
Bot - 5 Swabbed @ 182.62
Bot - 5 Chopped a ball @ 189.72
Round Ended @ 190.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback