2D Paintball
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D5 - Rookie 3v3

Smart Parts Paintball World Championship 2006 by Player1
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 144 liite 5 1 5 Un-ranked 5
#2 106 Bot - 1 2 0 2 N/A 0
#3 26 Bot - 2 2 2 1 N/A 0
#4 25 Bot - 3 2 2 1 N/A 0
#5 8 Hydrogod1 1 4 0.2 Un-ranked 4
#6 0 candyman101 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #172715 (08-07-2017 @ 02:51pm)

Round #1 Recap Round length: 0:21 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 207.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 2 Swabs 0 Ran 176.4 ft.
liite Got 2 kills Took 0 bounces Fired 182 shots Reloads 1 Chops 1 Swabs 0 Ran 355.3 ft.
Hydrogod1 Got 0 kills Took 0 bounces Fired 98 shots Reloads 1 Chops 0 Swabs 0 Ran 256.2 ft.
candyman101 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 109.5 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 9.15
candyman101 Was eliminated @ 9.23
liite Got a kill @ 9.23
Bot - 2 Was eliminated @ 11.00
Bot - 3 Got a kill @ 11.00
Bot - 2 Got a kill @ 11.31
liite Was eliminated @ 11.31
Bot - 2 Hit a bonus ball @ 11.47
liite Got bonus balled @ 11.47
Bot - 3 Chopped a ball @ 12.44
liite Took over bot @ 13.66
liite Chopped a ball @ 16.48
Hydrogod1 Reloaded @ 16.71
liite Reloaded @ 19.39
Hydrogod1 Was eliminated @ 21.48
liite Got a kill @ 21.48
Hydrogod1 Got bonus balled @ 21.57
Bot - 1 Hit a bonus ball @ 21.57
Round Ended @ 21.75

Round #2 Recap Round length: 0:02 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 134.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 157.9 ft.
liite Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 97.2 ft.
Hydrogod1 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 93 ft.
candyman101 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 92.7 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.99
Hydrogod1 Was eliminated @ 1.99
Bot - 2 Was eliminated @ 2.01
liite Got a kill @ 2.01
Bot - 3 Was eliminated @ 2.04
Hydrogod1 Got a kill @ 2.04
Bot - 3 Got a kill @ 2.13
candyman101 Was eliminated @ 2.13
Round Ended @ 2.54

Round #3 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 169.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 162.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.
liite Got 2 kills Took 0 bounces Fired 175 shots Reloads 0 Chops 0 Swabs 0 Ran 352.7 ft.
Hydrogod1 Got 0 kills Took 0 bounces Fired 75 shots Reloads 1 Chops 0 Swabs 0 Ran 181.9 ft.
candyman101 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 112.1 ft.

Round #3 Event log

Bot - 2 Got a kill @ 1.47
Bot - 3 Was eliminated @ 1.47
liite Got a kill @ 7.02
Hydrogod1 Was eliminated @ 7.02
liite Hit a bonus ball @ 7.20
Hydrogod1 Got bonus balled @ 7.20
Hydrogod1 Took over bot @ 10.04
Hydrogod1 Reloaded @ 12.95
liite Got a kill @ 14.20
candyman101 Was eliminated @ 14.20
Bot - 1 Got a kill @ 16.20
Hydrogod1 Was eliminated @ 16.20
Round Ended @ 16.63

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback