2D Paintball
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D5 - Rookie 3v3

DMG 3man by DMG
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 131 Bot - 1 5 0 5 N/A 0
#2 128 Bot - 5 4 0 4 N/A 0
#3 50 Bot - 3 0 1 0 N/A 0
#4 10 Bot - 2 1 3 0.3 N/A 0
#5 0 MARSHMELLO 0 0 0 Un-ranked 6
#6 0 Anon-3021 0 3 0 Un-ranked 1
#7 0 Bot - 4 0 3 0 N/A 0
Campaign

2D Paintball Match Log #172029 (08-04-2017 @ 07:49am)

Round #1 Recap Round length: 0:10 / Team Red Scored

MARSHMELLO Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 2 Swabs 0 Ran 0 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 152.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 120.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 147.5 ft.
Anon-3021 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 156.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.

Round #1 Event log

Bot - 1 Got a kill @ 4.13
Bot - 2 Was eliminated @ 4.13
MARSHMELLO Chopped a ball @ 5.80
MARSHMELLO Chopped a ball @ 6.56
Bot - 1 Got a kill @ 6.56
Bot - 4 Was eliminated @ 6.56
Anon-3021 Took a bounce @ 9.67
Bot - 5 Bounced a player @ 9.67
Anon-3021 Was eliminated @ 9.79
Bot - 5 Got a kill @ 9.79
Anon-3021 Got bonus balled @ 9.92
Bot - 5 Hit a bonus ball @ 9.92
Round Ended @ 10.07

Round #2 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 189.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 141.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Anon-3021 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 167.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 175.6 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 2.55
Bot - 5 Got a kill @ 2.55
Bot - 2 Got bonus balled @ 2.68
Bot - 5 Hit a bonus ball @ 2.68
Bot - 2 Got bonus balled @ 2.80
Bot - 5 Hit a bonus ball @ 2.80
Bot - 1 Got a kill @ 7.28
Anon-3021 Was eliminated @ 7.28
Bot - 1 Got a kill @ 14.93
Bot - 4 Was eliminated @ 14.93
Bot - 1 Hit a bonus ball @ 14.96
Bot - 4 Got bonus balled @ 14.96
Round Ended @ 15.18

Round #3 Recap Round length: 1:06 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 181 shots Reloads 1 Chops 0 Swabs 0 Ran 313.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 142.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 144.5 ft.
Anon-3021 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 134 shots Reloads 0 Chops 0 Swabs 0 Ran 331 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 179 shots Reloads 0 Chops 1 Swabs 1 Ran 321.3 ft.

Round #3 Event log

Bot - 2 Got a kill @ 2.62
Bot - 3 Was eliminated @ 2.62
Bot - 1 Got a kill @ 2.67
Bot - 2 Was eliminated @ 2.67
Anon-3021 Was eliminated @ 10.77
Bot - 5 Got a kill @ 10.77
Bot - 5 Chopped a ball @ 17.91
Bot - 5 Swabbed @ 24.38
Bot - 4 Was eliminated @ 65.81
Bot - 5 Got a kill @ 65.81
Bot - 1 Reloaded @ 66.00
Round Ended @ 66.23

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback