2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 176 IHaveAnAfro 7 5 1.4 Un-ranked 38
#2 92 Bot - 4 3 0 3 N/A 0
#3 66 Bot - 1 3 2 1.5 N/A 0
#4 35 Bot - 2 1 1 1 N/A 0
#5 20 keelinjr 2 9 0.2 Un-ranked 1
#6 16 Bot - 3 1 0 1 N/A 0
Campaign

2D Paintball Match Log #171089 (07-30-2017 @ 11:54pm)

Round #1 Recap Round length: 0:27 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 1 Swabs 1 Ran 229.8 ft.
keelinjr Got 2 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 199.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 150.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 121 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 175.4 ft.
IHaveAnAfro Got 1 kills Took 1 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 197.7 ft.

Round #1 Event log

keelinjr Was eliminated @ 2.09
Bot - 4 Got a kill @ 2.09
keelinjr Got bonus balled @ 2.21
Bot - 4 Hit a bonus ball @ 2.21
Bot - 1 Got a kill @ 2.28
IHaveAnAfro Was eliminated @ 2.28
IHaveAnAfro Took over bot @ 4.08
IHaveAnAfro Took a bounce @ 5.08
Bot - 3 Bounced a player @ 5.08
keelinjr Took over bot @ 6.04
Bot - 1 Chopped a ball @ 6.73
Bot - 1 Swabbed @ 13.15
keelinjr Got a kill @ 13.44
IHaveAnAfro Was eliminated @ 13.44
IHaveAnAfro Took over bot @ 15.51
keelinjr Got a kill @ 27.03
IHaveAnAfro Was eliminated @ 27.03
keelinjr Was eliminated @ 27.31
IHaveAnAfro Got a kill @ 27.31
keelinjr Traded out @ 27.31
IHaveAnAfro Got the trade @ 27.31
Round Ended @ 27.46

Round #2 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 152.9 ft.
keelinjr Got 0 kills Took 1 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 112.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 129.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 144.1 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 191.2 ft.
IHaveAnAfro Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 1 Swabs 0 Ran 211.8 ft.

Round #2 Event log

Bot - 1 Got a kill @ 2.19
IHaveAnAfro Was eliminated @ 2.19
Bot - 1 Was eliminated @ 2.78
Bot - 4 Got a kill @ 2.78
Bot - 1 Got bonus balled @ 2.90
Bot - 4 Hit a bonus ball @ 2.90
IHaveAnAfro Took over bot @ 3.94
IHaveAnAfro Bounced a player @ 11.64
keelinjr Took a bounce @ 11.64
IHaveAnAfro Got a kill @ 11.74
keelinjr Was eliminated @ 11.74
keelinjr Got bonus balled @ 11.84
IHaveAnAfro Hit a bonus ball @ 11.84
keelinjr Got bonus balled @ 11.94
IHaveAnAfro Hit a bonus ball @ 11.94
keelinjr Took over bot @ 13.77
IHaveAnAfro Chopped a ball @ 16.28
Bot - 4 Got a kill @ 16.46
keelinjr Was eliminated @ 16.46
Round Ended @ 16.88

Round #3 Recap Round length: 0:27 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 1 Swabs 1 Ran 233.8 ft.
keelinjr Got 0 kills Took 2 bounces Fired 48 shots Reloads 0 Chops 3 Swabs 0 Ran 324.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 157.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 211.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.
IHaveAnAfro Got 3 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 1 Swabs 1 Ran 211.5 ft.

Round #3 Event log

IHaveAnAfro Chopped a ball @ 2.66
IHaveAnAfro Swabbed @ 3.97
Bot - 1 Chopped a ball @ 6.36
Bot - 1 Got a kill @ 7.88
Bot - 2 Was eliminated @ 7.88
Bot - 1 Hit a bonus ball @ 8.01
Bot - 2 Got bonus balled @ 8.01
IHaveAnAfro Was eliminated @ 8.71
Bot - 3 Got a kill @ 8.71
Bot - 3 Hit a bonus ball @ 8.84
IHaveAnAfro Got bonus balled @ 8.84
IHaveAnAfro Took over bot @ 10.39
Bot - 1 Swabbed @ 12.09
keelinjr Chopped a ball @ 15.50
keelinjr Chopped a ball @ 15.89
keelinjr Was eliminated @ 16.37
IHaveAnAfro Got a kill @ 16.37
keelinjr Got bonus bounced @ 16.57
IHaveAnAfro Hit a bonus bounce @ 16.57
keelinjr Took over bot @ 18.46
keelinjr Chopped a ball @ 20.75
keelinjr Was eliminated @ 22.62
IHaveAnAfro Got a kill @ 22.62
keelinjr Took over bot @ 24.71
IHaveAnAfro Got a kill @ 27.56
keelinjr Was eliminated @ 27.56
IHaveAnAfro Hit a bonus bounce @ 27.67
keelinjr Got bonus bounced @ 27.67
IHaveAnAfro Hit a bonus ball @ 27.92
keelinjr Got bonus balled @ 27.92
Round Ended @ 27.97

Round #4 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 141.5 ft.
keelinjr Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 147.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 158 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 149.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 124.6 ft.
IHaveAnAfro Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 126.9 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 1.46
Bot - 2 Got a kill @ 1.46
keelinjr Was eliminated @ 3.43
IHaveAnAfro Got a kill @ 3.43
keelinjr Got bonus balled @ 3.55
IHaveAnAfro Hit a bonus ball @ 3.55
keelinjr Took over bot @ 4.65
keelinjr Was eliminated @ 4.91
IHaveAnAfro Got a kill @ 4.91
Round Ended @ 5.35

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback