2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

A Crazy Snake Field by wonderdoodle
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 144 Jackass6 6 3 2 Un-ranked 4
#2 97 Bot - 4 4 1 4 N/A 0
#3 92 Bot - 1 5 3 1.6 N/A 0
#4 75 Bot - 2 0 1 0 N/A 0
#5 25 Anon-6567 0 3 0 Un-ranked 1
#6 25 Bot - 3 0 3 0 N/A 0
#7 0 Anon-6385 0 3 0 Un-ranked 1
#8 0 Bot - 5 0 1 0 N/A 0
Campaign

2D Paintball Match Log #170451 (07-28-2017 @ 08:28am)

Round #1 Recap Round length: 0:31 / Team Red Scored

Anon-6567 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 3 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 223 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 135.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 223.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 138.6 ft.
Jackass6 Got 1 kills Took 1 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 266.9 ft.
Anon-6385 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 192.3 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.84
Bot - 2 Was eliminated @ 1.84
Bot - 1 Got a kill @ 4.03
Jackass6 Was eliminated @ 4.03
Bot - 1 Hit a bonus ball @ 4.16
Jackass6 Got bonus balled @ 4.16
Jackass6 Took over bot @ 6.97
Jackass6 Got a kill @ 17.68
Anon-6385 Was eliminated @ 17.68
Anon-6385 Got bonus balled @ 17.75
Jackass6 Hit a bonus ball @ 17.75
Bot - 1 Got a kill @ 30.89
Jackass6 Was eliminated @ 30.89
Round Ended @ 31.31

Round #2 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 2 Swabs 1 Ran 148.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 1 Ran 159.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 150.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 1 Ran 164.7 ft.
Jackass6 Got 2 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 125.7 ft.
Anon-6385 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 76.8 ft.

Round #2 Event log

Anon-6385 Was eliminated @ 0.90
Jackass6 Got a kill @ 0.90
Bot - 4 Chopped a ball @ 3.34
Bot - 1 Chopped a ball @ 3.56
Bot - 2 Chopped a ball @ 3.57
Bot - 1 Chopped a ball @ 5.35
Bot - 4 Swabbed @ 7.44
Bot - 3 Was eliminated @ 8.04
Jackass6 Got a kill @ 8.04
Bot - 3 Got bonus balled @ 8.17
Jackass6 Hit a bonus ball @ 8.17
Bot - 2 Swabbed @ 8.92
Bot - 1 Was eliminated @ 10.35
Bot - 4 Got a kill @ 10.35
Bot - 1 Swabbed @ 10.45
Bot - 4 Hit a bonus ball @ 10.48
Bot - 1 Got bonus balled @ 10.48
Round Ended @ 10.63

Round #3 Recap Round length: 0:56 / Team Blue Scored

Anon-6385 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 80.1 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 1 Swabs 1 Ran 244.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 315.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 148 shots Reloads 0 Chops 1 Swabs 1 Ran 1219.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 210.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Jackass6 Got 2 kills Took 0 bounces Fired 257 shots Reloads 1 Chops 0 Swabs 0 Ran 336.5 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 1.41
Bot - 3 Swabbed @ 5.01
Bot - 1 Chopped a ball @ 8.76
Anon-6385 Was eliminated @ 12.02
Bot - 4 Got a kill @ 12.02
Bot - 1 Swabbed @ 12.24
Anon-6385 Got bonus bounced @ 12.34
Bot - 4 Hit a bonus bounce @ 12.34
Bot - 1 Was eliminated @ 24.12
Jackass6 Got a kill @ 24.12
Bot - 1 Got a kill @ 24.29
Jackass6 Was eliminated @ 24.29
Bot - 1 Got the trade @ 24.29
Jackass6 Traded out @ 24.29
Bot - 1 Hit a bonus ball @ 24.43
Jackass6 Got bonus balled @ 24.43
Jackass6 Took over bot @ 26.11
Jackass6 Reloaded @ 44.02
Bot - 5 Took over bot @ 46.92
Bot - 3 Was eliminated @ 55.61
Jackass6 Got a kill @ 55.61
Round Ended @ 56.04

Round #4 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 159.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 175.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 156 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 1 Swabs 1 Ran 177.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 162.4 ft.
Jackass6 Got 1 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 1 Swabs 0 Ran 181.8 ft.

Round #4 Event log

Bot - 4 Chopped a ball @ 1.41
Bot - 3 Was eliminated @ 3.86
Jackass6 Got a kill @ 3.86
Bot - 4 Swabbed @ 6.71
Jackass6 Chopped a ball @ 10.43
Bot - 4 Got a kill @ 12.80
Bot - 5 Was eliminated @ 12.80
Bot - 5 Got bonus balled @ 12.94
Jackass6 Hit a bonus ball @ 12.94
Bot - 1 Was eliminated @ 15.39
Bot - 4 Got a kill @ 15.39
Bot - 1 Got bonus balled @ 15.49
Bot - 4 Hit a bonus ball @ 15.49
Round Ended @ 15.67

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback