2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 116 Bot - 2 4 0 4 N/A 0
#2 81 Bot - 4 3 1 3 N/A 0
#3 70 tom 2 1 2 Un-ranked 0
#4 15 Bot - 1 1 3 0.3 N/A 0
#5 12 Bot - 5 1 3 0.3 N/A 0
#6 0 Bot - 3 0 3 0 N/A 0
Campaign

2D Paintball Match Log #169523 (07-25-2017 @ 01:42pm)

Round #1 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 172.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 172.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 186.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 171.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
tom Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.

Round #1 Event log

Bot - 5 Was eliminated @ 6.24
Bot - 4 Got a kill @ 6.24
Bot - 2 Got a kill @ 13.13
Bot - 3 Was eliminated @ 13.13
Bot - 1 Got a kill @ 15.90
tom Was eliminated @ 15.90
Bot - 1 Was eliminated @ 16.08
tom Got a kill @ 16.08
Bot - 1 Traded out @ 16.08
tom Got the trade @ 16.08
Round Ended @ 16.51

Round #2 Recap Round length: 0:52 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 206.3 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 164 shots Reloads 0 Chops 1 Swabs 1 Ran 247.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 145 shots Reloads 0 Chops 0 Swabs 0 Ran 305.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 156.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 152.6 ft.
tom Got 1 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 203.9 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 3.12
Bot - 5 Got a kill @ 3.12
Bot - 4 Got bonus balled @ 3.24
Bot - 5 Hit a bonus ball @ 3.24
Bot - 4 Got bonus balled @ 3.38
Bot - 5 Hit a bonus ball @ 3.38
Bot - 5 Was eliminated @ 3.96
Bot - 2 Got a kill @ 3.96
Bot - 2 Hit a bonus ball @ 4.11
Bot - 5 Got bonus balled @ 4.11
Bot - 2 Chopped a ball @ 5.45
Bot - 2 Swabbed @ 12.06
Bot - 1 Was eliminated @ 28.16
Bot - 2 Got a kill @ 28.16
Bot - 3 Was eliminated @ 51.91
tom Got a kill @ 51.91
Round Ended @ 52.34

Round #3 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 154.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 156 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 1 Ran 163 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.
tom Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 132.6 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 2.99
Bot - 4 Got a kill @ 2.99
Bot - 3 Got bonus balled @ 3.14
Bot - 4 Hit a bonus ball @ 3.14
Bot - 4 Got a kill @ 4.30
Bot - 5 Was eliminated @ 4.30
Bot - 4 Chopped a ball @ 4.47
Bot - 4 Swabbed @ 9.29
Bot - 1 Was eliminated @ 10.23
Bot - 2 Got a kill @ 10.23
Round Ended @ 10.66

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback