2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 141 stickupkids 6 2 3 Un-ranked 0
#2 60 Bot - 1 1 0 1 N/A 0
#3 46 Bot - 3 2 2 1 N/A 0
#4 24 Henry5 2 6 0.3 Un-ranked 0
#5 21 Bot - 2 2 1 2 N/A 0
#6 0 Bot - 4 0 2 0 N/A 0
Campaign

2D Paintball Match Log #168138 (07-19-2017 @ 01:49am)

Round #1 Recap Round length: 0:06 / Team Red Scored

Henry5 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 32.3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 132 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 133.5 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 140.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 128.1 ft.
stickupkids Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 50.7 ft.

Round #1 Event log

Bot - 3 Got a kill @ 4.17
Bot - 4 Was eliminated @ 4.17
Bot - 2 Was eliminated @ 5.36
Bot - 3 Got a kill @ 5.36
Bot - 2 Got a kill @ 5.44
Bot - 3 Was eliminated @ 5.44
Bot - 2 Got bonus balled @ 5.65
Bot - 3 Hit a bonus ball @ 5.65
Henry5 Was eliminated @ 6.43
stickupkids Got a kill @ 6.43
Henry5 Got bonus balled @ 6.68
stickupkids Hit a bonus ball @ 6.68

Round #2 Recap Round length: 0:21 / Team Red Scored

Henry5 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 0 Ran 197.1 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 186.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 182.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 141.2 ft.
stickupkids Got 2 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 305.5 ft.

Round #2 Event log

Henry5 Was eliminated @ 1.13
stickupkids Got a kill @ 1.13
Bot - 1 Got a kill @ 4.00
Bot - 4 Was eliminated @ 4.00
Henry5 Took over bot @ 7.34
Henry5 Chopped a ball @ 16.40
Henry5 Was eliminated @ 20.92
stickupkids Got a kill @ 20.92
Henry5 Got a kill @ 21.08
stickupkids Was eliminated @ 21.08
Henry5 Got bonus balled @ 21.13
stickupkids Hit a bonus ball @ 21.13

Round #3 Recap Round length: 0:44 / Team Red Scored

Henry5 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 138.3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 141.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 169.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 149.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 133.8 ft.
stickupkids Got 3 kills Took 1 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 301.6 ft.

Round #3 Event log

Bot - 2 Got a kill @ 2.76
Bot - 3 Was eliminated @ 2.76
stickupkids Got a kill @ 3.36
Henry5 Was eliminated @ 3.36
stickupkids Hit a bonus ball @ 3.54
Henry5 Got bonus balled @ 3.54
Henry5 Took over bot @ 5.48
Henry5 Was eliminated @ 10.29
stickupkids Got a kill @ 10.29
stickupkids Was eliminated @ 10.46
Henry5 Got a kill @ 10.46
Bot - 2 Hit a bonus ball @ 10.49
stickupkids Got bonus balled @ 10.49
stickupkids Took over bot @ 12.25
Henry5 Took over bot @ 13.98
Henry5 Bounced a player @ 34.34
stickupkids Took a bounce @ 34.34
stickupkids Got a kill @ 43.61
Henry5 Was eliminated @ 43.61

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback