2D Paintball
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D5 - Rookie 3v3

by
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 131 Valiant 6 4 1.5 Un-ranked 0
#2 82 Bot - 4 3 2 1.5 N/A 0
#3 81 Bot - 2 3 2 1.5 N/A 0
#4 76 Bot - 1 4 4 1 N/A 0
#5 61 Bot - 3 3 4 0.7 N/A 0
#6 40 Bot - 5 1 4 0.2 N/A 0
Campaign

2D Paintball Match Log #168005 (07-18-2017 @ 03:23pm)

Round #1 Recap Round length: 0:24 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 225.7 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 191.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 208.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 146.6 ft.
Valiant Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 0 Ran 258.4 ft.

Round #1 Event log

Bot - 2 Got a kill @ 1.55
Bot - 3 Was eliminated @ 1.55
Bot - 5 Was eliminated @ 3.40
Bot - 2 Got a kill @ 3.40
Bot - 2 Hit a bonus ball @ 3.53
Bot - 5 Got bonus balled @ 3.53
Valiant Chopped a ball @ 7.11
Bot - 1 Got a kill @ 10.78
Valiant Was eliminated @ 10.78
Valiant Took over bot @ 14.86
Bot - 1 Was eliminated @ 23.57
Valiant Got a kill @ 23.57

Round #2 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 158.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 2 Swabs 1 Ran 236 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 174 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 161.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 183 ft.
Valiant Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 1 Swabs 0 Ran 295.6 ft.

Round #2 Event log

Valiant Chopped a ball @ 0.86
Bot - 2 Chopped a ball @ 4.24
Bot - 2 Chopped a ball @ 5.97
Bot - 5 Chopped a ball @ 8.84
Bot - 4 Got a kill @ 9.09
Bot - 5 Was eliminated @ 9.09
Bot - 4 Hit a bonus ball @ 9.23
Bot - 5 Got bonus balled @ 9.23
Bot - 2 Swabbed @ 9.40
Bot - 1 Was eliminated @ 11.08
Valiant Got a kill @ 11.08
Bot - 1 Got a kill @ 11.55
Bot - 4 Was eliminated @ 11.55
Bot - 2 Got a kill @ 17.37
Bot - 3 Was eliminated @ 17.37

Round #3 Recap Round length: 0:21 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 1 Swabs 1 Ran 189.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 141.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 208.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 146.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 197.8 ft.
Valiant Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 230.3 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 3.07
Bot - 2 Was eliminated @ 4.96
Bot - 3 Got a kill @ 4.96
Bot - 1 Swabbed @ 7.43
Bot - 5 Was eliminated @ 9.78
Valiant Got a kill @ 9.78
Bot - 1 Got a kill @ 13.26
Valiant Was eliminated @ 13.26
Bot - 1 Hit a bonus ball @ 13.38
Valiant Got bonus balled @ 13.38
Valiant Took over bot @ 15.26
Bot - 3 Got a kill @ 20.64
Valiant Was eliminated @ 20.64

Round #4 Recap Round length: 0:33 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 193.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 158 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 168.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 1 Swabs 0 Ran 169.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 2 Swabs 2 Ran 227.8 ft.
Valiant Got 1 kills Took 1 bounces Fired 124 shots Reloads 0 Chops 0 Swabs 0 Ran 388.7 ft.

Round #4 Event log

Bot - 4 Chopped a ball @ 1.69
Bot - 4 Was eliminated @ 3.76
Bot - 3 Got a kill @ 3.76
Bot - 3 Was eliminated @ 3.86
Bot - 4 Got a kill @ 3.86
Bot - 3 Hit a bonus ball @ 3.89
Bot - 4 Got bonus balled @ 3.89
Bot - 3 Got bonus balled @ 4.01
Bot - 4 Hit a bonus ball @ 4.01
Bot - 1 Got a kill @ 7.60
Bot - 2 Was eliminated @ 7.60
Valiant Got a kill @ 12.94
Bot - 1 Was eliminated @ 12.94
Bot - 5 Chopped a ball @ 14.50
Bot - 5 Bounced a player @ 17.40
Valiant Took a bounce @ 17.40
Bot - 5 Swabbed @ 19.57
Bot - 5 Chopped a ball @ 20.63
Bot - 5 Swabbed @ 31.62
Bot - 5 Got a kill @ 32.67
Valiant Was eliminated @ 32.67

Round #5 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 162.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 144.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 168.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 1 Swabs 0 Ran 167.9 ft.
Valiant Got 2 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 187.4 ft.

Round #5 Event log

Bot - 3 Was eliminated @ 1.33
Valiant Got a kill @ 1.33
Bot - 1 Was eliminated @ 5.07
Bot - 4 Got a kill @ 5.07
Bot - 5 Chopped a ball @ 11.07
Bot - 5 Was eliminated @ 12.39
Valiant Got a kill @ 12.39

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback