2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

by
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 124 disastrophe 5 3 1.6 Un-ranked 0
#2 69 Bot - 3 4 1 4 N/A 0
#3 62 Bot - 5 1 2 0.5 N/A 0
#4 61 Bot - 4 3 3 1 N/A 0
#5 41 Bot - 1 3 4 0.7 N/A 0
#6 25 Bot - 2 0 3 0 N/A 0
#7 11 Anon-1443 1 3 0.3 Un-ranked 0
#8 10 prosniper304 1 3 0.3 Un-ranked 0
Campaign

2D Paintball Match Log #166740 (07-12-2017 @ 12:59pm)

Round #1 Recap Round length: 0:38 / Team Blue Scored

prosniper304 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-1443 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 1 Swabs 1 Ran 208.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 137 shots Reloads 0 Chops 0 Swabs 0 Ran 266.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 207.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 164.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 155 shots Reloads 0 Chops 1 Swabs 1 Ran 216.1 ft.
disastrophe Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 241.4 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 9.21
Bot - 3 Got a kill @ 9.21
Bot - 4 Got bonus balled @ 9.38
Bot - 3 Hit a bonus ball @ 9.38
Bot - 4 Got bonus balled @ 9.46
Bot - 3 Hit a bonus ball @ 9.46
Bot - 1 Chopped a ball @ 10.34
Bot - 1 Swabbed @ 17.57
Bot - 5 Chopped a ball @ 20.21
Bot - 1 Got a kill @ 22.57
disastrophe Was eliminated @ 22.57
Bot - 1 Hit a bonus ball @ 22.94
disastrophe Got bonus balled @ 22.94
disastrophe Took over bot @ 24.87
Bot - 5 Swabbed @ 26.02
Bot - 1 Was eliminated @ 32.94
Bot - 5 Got a kill @ 32.94
Bot - 1 Got bonus balled @ 33.07
Bot - 5 Hit a bonus ball @ 33.07
Bot - 1 Got bonus balled @ 33.19
Bot - 5 Hit a bonus ball @ 33.19
Bot - 2 Was eliminated @ 38.49
disastrophe Got a kill @ 38.49

Round #2 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 149.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 1 Swabs 0 Ran 153.8 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 157.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 162.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 176.7 ft.
disastrophe Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 164.6 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 3.38
Bot - 1 Was eliminated @ 4.58
Bot - 3 Got a kill @ 4.58
Bot - 1 Got bonus balled @ 4.73
Bot - 3 Hit a bonus ball @ 4.73
Bot - 2 Was eliminated @ 6.25
Bot - 3 Got a kill @ 6.25
Bot - 3 Got a kill @ 10.04
Bot - 4 Was eliminated @ 10.04
Bot - 3 Hit a bonus ball @ 10.24
Bot - 4 Got bonus balled @ 10.24

Round #3 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 230.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 187.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 144.5 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 1 Swabs 0 Ran 186.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 159.7 ft.
disastrophe Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 148.1 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 3.34
Bot - 4 Got a kill @ 3.34
Bot - 3 Got bonus balled @ 3.46
Bot - 4 Hit a bonus ball @ 3.46
Bot - 4 Chopped a ball @ 13.55
Bot - 1 Got a kill @ 14.98
Bot - 5 Was eliminated @ 14.98
Bot - 1 Was eliminated @ 17.43
disastrophe Got a kill @ 17.43
Bot - 1 Got bonus bounced @ 17.82
disastrophe Hit a bonus bounce @ 17.82
Bot - 4 Got a kill @ 20.79
disastrophe Was eliminated @ 20.79

Round #4 Recap Round length: 0:46 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 237.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 169.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 296.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 149.8 ft.
disastrophe Got 3 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 306.2 ft.

Round #4 Event log

Bot - 5 Was eliminated @ 4.66
Bot - 4 Got a kill @ 4.66
Bot - 1 Got a kill @ 5.79
disastrophe Was eliminated @ 5.79
Bot - 1 Was eliminated @ 6.16
disastrophe Got a kill @ 6.16
disastrophe Hit a bonus ball @ 6.42
Bot - 1 Got bonus balled @ 6.42
disastrophe Took over bot @ 8.83
Bot - 2 Was eliminated @ 31.12
disastrophe Got a kill @ 31.12
Bot - 2 Got bonus balled @ 31.19
disastrophe Hit a bonus ball @ 31.19
Bot - 2 Got bonus balled @ 31.34
disastrophe Hit a bonus ball @ 31.34
Bot - 4 Was eliminated @ 45.66
disastrophe Got a kill @ 45.66

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback