2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 141 Bot - 1 6 0 6 N/A 0
#2 66 EWINKS 1 0 1 Un-ranked 0
#3 65 Ijdubs16 1 0 1 Un-ranked 0
#4 46 Bot - 4 2 2 1 N/A 0
#5 0 Bot - 2 0 3 0 N/A 0
#6 0 Bot - 3 0 1 0 N/A 0
#7 0 Bot - 5 0 1 0 N/A 0
#8 0 Anon-6720 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #166047 (07-09-2017 @ 09:13am)

Round #1 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 1896.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 142.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 183.8 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 313.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 128.9 ft.
Anon-6720 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 89.2 ft.

Round #1 Event log

Bot - 1 Got a kill @ 4.70
Bot - 2 Was eliminated @ 4.70
Bot - 1 Got a kill @ 6.86
Anon-6720 Was eliminated @ 6.86
Bot - 4 Got a kill @ 10.34
Bot - 5 Was eliminated @ 10.34
Bot - 3 Was eliminated @ 18.81
Bot - 4 Got a kill @ 18.81
Bot - 3 Got bonus balled @ 19.13
Bot - 4 Hit a bonus ball @ 19.13

Round #2 Recap Round length: 0:29 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 1 Swabs 1 Ran 199.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 240.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 2 Swabs 1 Ran 203.4 ft.
EWINKS Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 121.2 ft.
Anon-6720 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 41.8 ft.
Ijdubs16 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 132.9 ft.

Round #2 Event log

Bot - 4 Chopped a ball @ 7.32
Bot - 4 Chopped a ball @ 8.36
Anon-6720 Took over bot @ 9.75
Bot - 1 Chopped a ball @ 12.85
Bot - 4 Swabbed @ 15.52
Bot - 1 Got a kill @ 16.74
Bot - 4 Was eliminated @ 16.74
Bot - 1 Swabbed @ 18.16
Bot - 1 Got a kill @ 20.91
Bot - 2 Was eliminated @ 20.91
Bot - 1 Hit a bonus ball @ 21.16
Bot - 2 Got bonus balled @ 21.16
EWINKS Got a kill @ 28.81
Anon-6720 Was eliminated @ 28.81
EWINKS Hit a bonus ball @ 28.98
Anon-6720 Got bonus balled @ 28.98

Round #3 Recap Round length: 0:21 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 178.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 144.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 161 ft.
EWINKS Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 145.7 ft.
Anon-6720 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 35.6 ft.
Ijdubs16 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 192.8 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 7.46
Bot - 1 Got a kill @ 7.46
Bot - 1 Got a kill @ 12.34
Bot - 4 Was eliminated @ 12.34
Anon-6720 Was eliminated @ 21.54
Ijdubs16 Got a kill @ 21.54

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback