2D Paintball
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Earlybird Rookie League #87

by
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 147 akc238 7 4 1.7 Un-ranked 0
#2 116 Bot - 2 4 2 2 N/A 0
#3 82 Bot - 5 3 3 1 N/A 0
#4 66 Bot - 3 3 4 0.7 N/A 0
#5 42 Bot - 1 3 5 0.6 N/A 0
#6 36 Bot - 4 1 3 0.3 N/A 0
Tournament

2D Paintball Match Log #165350 (07-06-2017 @ 08:02am)

Round #1 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 172.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 143.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 194.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 190.6 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 172.4 ft.
akc238 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 112.1 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 3.60
Bot - 5 Got a kill @ 3.60
Bot - 4 Was eliminated @ 8.35
Bot - 5 Got a kill @ 8.35
Bot - 4 Got bonus balled @ 8.45
Bot - 5 Hit a bonus ball @ 8.45
Bot - 4 Got bonus balled @ 8.54
Bot - 5 Hit a bonus ball @ 8.54
Bot - 1 Got a kill @ 11.45
akc238 Was eliminated @ 11.45
Bot - 1 Hit a bonus ball @ 11.60
akc238 Got bonus balled @ 11.60
Bot - 1 Hit a bonus ball @ 11.68
akc238 Got bonus balled @ 11.68
Bot - 1 Was eliminated @ 11.70
akc238 Got a kill @ 11.70

Round #2 Recap Round length: 0:41 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 229 shots Reloads 0 Chops 0 Swabs 0 Ran 240.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 153.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 160.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 284 shots Reloads 0 Chops 0 Swabs 0 Ran 202.7 ft.
akc238 Got 1 kills Took 0 bounces Fired 200 shots Reloads 0 Chops 1 Swabs 1 Ran 155.9 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.78
Bot - 3 Got a kill @ 1.78
Bot - 2 Got a kill @ 2.16
Bot - 3 Was eliminated @ 2.16
Bot - 1 Got a kill @ 2.88
Bot - 4 Was eliminated @ 2.88
akc238 Chopped a ball @ 6.01
akc238 Swabbed @ 7.64
Bot - 1 Was eliminated @ 39.83
akc238 Got a kill @ 39.83
Bot - 1 Got bonus balled @ 40.03
akc238 Hit a bonus ball @ 40.03
Bot - 1 Got a kill @ 40.65
akc238 Was eliminated @ 40.65

Round #3 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 159.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 0 Swabs 0 Ran 206.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 200.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 157.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 154.5 ft.
akc238 Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 189.3 ft.

Round #3 Event log

Bot - 4 Was eliminated @ 1.97
Bot - 5 Got a kill @ 1.97
Bot - 4 Got a kill @ 2.02
Bot - 5 Was eliminated @ 2.02
Bot - 4 Hit a bonus ball @ 2.04
Bot - 5 Got bonus balled @ 2.04
Bot - 1 Was eliminated @ 10.66
akc238 Got a kill @ 10.66
Bot - 1 Got bonus balled @ 10.66
akc238 Hit a bonus ball @ 10.66
Bot - 3 Was eliminated @ 19.72
akc238 Got a kill @ 19.72

Round #4 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 0 Swabs 0 Ran 178.7 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 0 Swabs 0 Ran 243.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 159.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 0 Swabs 0 Ran 169.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 158.6 ft.
akc238 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 227.5 ft.

Round #4 Event log

Bot - 3 Was eliminated @ 2.08
Bot - 2 Got a kill @ 2.08
Bot - 5 Was eliminated @ 13.42
akc238 Got a kill @ 13.42
Bot - 1 Was eliminated @ 18.94
Bot - 2 Got a kill @ 18.94
Bot - 1 Got bonus balled @ 19.07
Bot - 2 Hit a bonus ball @ 19.07

Round #5 Recap Round length: 0:58 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 225 shots Reloads 0 Chops 0 Swabs 0 Ran 235.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 333 shots Reloads 0 Chops 1 Swabs 1 Ran 288.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 339 shots Reloads 0 Chops 1 Swabs 1 Ran 377.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 0 Ran 169.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 167.6 ft.
akc238 Got 2 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 1 Swabs 1 Ran 195.9 ft.

Round #5 Event log

Bot - 4 Chopped a ball @ 7.08
akc238 Was eliminated @ 8.23
Bot - 3 Got a kill @ 8.23
akc238 Took over bot @ 9.93
Bot - 2 Got a kill @ 13.63
Bot - 5 Was eliminated @ 13.63
akc238 Chopped a ball @ 34.22
akc238 Swabbed @ 35.52
akc238 Got a kill @ 42.30
Bot - 1 Was eliminated @ 42.30
Bot - 3 Chopped a ball @ 43.01
Bot - 3 Swabbed @ 48.31
Bot - 2 Chopped a ball @ 50.25
Bot - 2 Swabbed @ 54.49
Bot - 3 Was eliminated @ 58.18
akc238 Got a kill @ 58.18
Bot - 3 Got bonus balled @ 58.31
akc238 Hit a bonus ball @ 58.31

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback