2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 131 Sameye 5 1 5 Un-ranked 0
#2 76 Bot - 2 2 1 2 N/A 0
#3 70 Bot - 4 2 0 2 N/A 0
#4 15 Bot - 1 1 3 0.3 N/A 0
#5 11 Bot - 5 1 1 1 N/A 0
#6 0 Bot - 3 0 3 0 N/A 0
#7 0 Anon-6510 0 2 0 Un-ranked 0
Campaign

2D Paintball Match Log #164445 (07-02-2017 @ 08:59pm)

Round #1 Recap Round length: 0:33 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 148.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 1 Ran 147.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 0 Swabs 0 Ran 210.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 128 shots Reloads 0 Chops 0 Swabs 0 Ran 255.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 193.1 ft.
Sameye Got 2 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 186.2 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 1.50
Bot - 2 Swabbed @ 7.72
Bot - 2 Was eliminated @ 9.51
Bot - 5 Got a kill @ 9.51
Bot - 2 Got bonus balled @ 9.65
Bot - 5 Hit a bonus ball @ 9.65
Bot - 1 Was eliminated @ 11.79
Bot - 4 Got a kill @ 11.79
Bot - 5 Was eliminated @ 19.08
Sameye Got a kill @ 19.08
Bot - 3 Was eliminated @ 33.58
Sameye Got a kill @ 33.58
Bot - 3 Got bonus balled @ 33.81
Sameye Hit a bonus ball @ 33.81
Bot - 3 Got bonus balled @ 33.87
Sameye Hit a bonus ball @ 33.88

Round #2 Recap Round length: 0:24 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 197.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 222.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 187.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 1 Swabs 1 Ran 171.3 ft.
Sameye Got 2 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 109.9 ft.
Anon-6510 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 78.4 ft.

Round #2 Event log

Bot - 4 Chopped a ball @ 13.77
Bot - 2 Got a kill @ 13.77
Anon-6510 Was eliminated @ 13.77
Bot - 2 Hit a bonus ball @ 13.94
Anon-6510 Got bonus balled @ 13.94
Bot - 1 Was eliminated @ 15.13
Sameye Got a kill @ 15.13
Bot - 1 Got bonus balled @ 15.28
Sameye Hit a bonus ball @ 15.28
Bot - 4 Swabbed @ 20.53
Bot - 3 Was eliminated @ 23.62
Sameye Got a kill @ 23.62

Round #3 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 173 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 2 Swabs 0 Ran 170.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 179.6 ft.
Sameye Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 88.6 ft.
Anon-6510 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 169.7 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 10.33
Sameye Got a kill @ 11.64
Anon-6510 Was eliminated @ 11.64
Bot - 1 Got a kill @ 13.62
Sameye Was eliminated @ 13.62
Bot - 1 Was eliminated @ 15.05
Bot - 4 Got a kill @ 15.05
Sameye Took over bot @ 15.31
Bot - 3 Chopped a ball @ 15.90
Bot - 2 Got a kill @ 16.85
Bot - 3 Was eliminated @ 16.85

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback