2D Paintball
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D5 - Rookie 3v3

by
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 137 Krennsha 7 4 1.7 Un-ranked 0
#2 103 Bot - 2 6 3 2 N/A 0
#3 95 Anon-5064 4 4 1 Un-ranked 0
#4 66 Bot - 3 1 3 0.3 N/A 0
#5 50 Bot - 4 0 3 0 N/A 0
#6 46 Bot - 1 2 3 0.6 N/A 0
Campaign

2D Paintball Match Log #164224 (07-01-2017 @ 12:13pm)

Round #1 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 158.1 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 170.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 150 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 129.4 ft.
Anon-5064 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 138.7 ft.
Krennsha Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 138.5 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 2.07
Bot - 2 Got a kill @ 2.07
Bot - 3 Was eliminated @ 4.10
Anon-5064 Got a kill @ 4.10
Bot - 2 Was eliminated @ 7.24
Krennsha Got a kill @ 7.24
Bot - 2 Got bonus balled @ 7.34
Krennsha Hit a bonus ball @ 7.34
Bot - 2 Got a kill @ 7.73
Krennsha Was eliminated @ 7.73

Round #2 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 154.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 159.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 159.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 185.7 ft.
Anon-5064 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 205.7 ft.
Krennsha Got 2 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 0 Swabs 0 Ran 146.6 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.83
Bot - 2 Got a kill @ 1.83
Bot - 1 Got a kill @ 2.18
Bot - 2 Was eliminated @ 2.18
Bot - 4 Was eliminated @ 12.05
Krennsha Got a kill @ 12.05
Anon-5064 Was eliminated @ 14.96
Krennsha Got a kill @ 14.96

Round #3 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 154.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 166.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 1 Ran 176.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 129 ft.
Anon-5064 Got 1 kills Took 1 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 83.8 ft.
Krennsha Got 2 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 265.8 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 1.96
Anon-5064 Was eliminated @ 1.97
Bot - 3 Got a kill @ 1.97
Bot - 3 Hit a bonus ball @ 2.12
Anon-5064 Got bonus balled @ 2.12
Anon-5064 Took over bot @ 3.62
Bot - 4 Was eliminated @ 4.30
Krennsha Got a kill @ 4.30
Bot - 3 Swabbed @ 8.16
Anon-5064 Took a bounce @ 14.65
Krennsha Bounced a player @ 14.65
Anon-5064 Was eliminated @ 15.07
Krennsha Got a kill @ 15.07
Anon-5064 Got a kill @ 15.13
Krennsha Was eliminated @ 15.13
Anon-5064 Got bonus balled @ 15.15
Krennsha Hit a bonus ball @ 15.15

Round #4 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 221.4 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 228.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 121.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 190.6 ft.
Anon-5064 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 311.4 ft.
Krennsha Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 95.1 ft.

Round #4 Event log

Bot - 2 Got a kill @ 1.57
Bot - 3 Was eliminated @ 1.57
Bot - 2 Got a kill @ 9.46
Krennsha Was eliminated @ 9.46
Bot - 2 Hit a bonus ball @ 9.59
Krennsha Got bonus balled @ 9.59
Bot - 1 Was eliminated @ 22.36
Anon-5064 Got a kill @ 22.36
Bot - 1 Got bonus balled @ 22.64
Anon-5064 Hit a bonus ball @ 22.64

Round #5 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 173.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 143.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 134 ft.
Anon-5064 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 163.3 ft.
Krennsha Got 2 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 196.7 ft.

Round #5 Event log

Bot - 3 Was eliminated @ 3.14
Anon-5064 Got a kill @ 3.14
Bot - 2 Got a kill @ 6.76
Krennsha Was eliminated @ 6.76
Krennsha Got a kill @ 6.79
Bot - 2 Was eliminated @ 6.79
Krennsha Got bonus balled @ 6.89
Bot - 2 Hit a bonus ball @ 6.89
Bot - 2 Got bonus balled @ 6.99
Krennsha Hit a bonus ball @ 6.99
Krennsha Got bonus balled @ 7.00
Bot - 2 Hit a bonus ball @ 7.00
Bot - 2 Got bonus balled @ 7.05
Krennsha Hit a bonus ball @ 7.05
Bot - 4 Was eliminated @ 7.65
Bot - 1 Got a kill @ 7.65
Bot - 4 Got bonus balled @ 7.77
Bot - 1 Hit a bonus ball @ 7.77
Krennsha Took over bot @ 9.14
Anon-5064 Was eliminated @ 17.10
Krennsha Got a kill @ 17.10

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback