2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 137 Bot - 5 5 0 5 N/A 0
#2 80 Bot - 1 2 1 2 N/A 0
#3 55 Bot - 3 2 3 0.6 N/A 0
#4 20 Bot - 4 2 1 2 N/A 0
#5 11 Bot - 2 1 2 0.5 N/A 0
#6 4 proguy 1 6 0.1 Un-ranked 0
Campaign

2D Paintball Match Log #162004 (06-21-2017 @ 08:31pm)

Round #1 Recap Round length: 0:57 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 152.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 192.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 1 Swabs 0 Ran 157.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 165.8 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 257.6 ft.
proguy Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 232.7 ft.

Round #1 Event log

Bot - 4 Got a kill @ 4.22
Bot - 1 Was eliminated @ 4.22
Bot - 3 Got a kill @ 10.48
proguy Was eliminated @ 10.48
Bot - 3 Chopped a ball @ 11.23
Bot - 3 Was eliminated @ 11.50
Bot - 2 Got a kill @ 11.50
Bot - 2 Hit a bonus ball @ 11.62
Bot - 3 Got bonus balled @ 11.62
proguy Took over bot @ 13.80
Bot - 5 Got a kill @ 18.20
proguy Was eliminated @ 18.20
Bot - 5 Hit a bonus ball @ 18.31
proguy Got bonus balled @ 18.31
proguy Took over bot @ 23.94
proguy Was eliminated @ 56.85
Bot - 5 Got a kill @ 56.85
proguy Got bonus balled @ 56.97
Bot - 5 Hit a bonus ball @ 56.97

Round #2 Recap Round length: 0:26 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 1 Swabs 1 Ran 203.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 138.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 0 Swabs 0 Ran 219.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 148.8 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 114 shots Reloads 0 Chops 0 Swabs 0 Ran 210.4 ft.
proguy Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 94.5 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 2.37
Bot - 5 Got a kill @ 2.37
Bot - 2 Was eliminated @ 5.50
Bot - 5 Got a kill @ 5.50
Bot - 1 Chopped a ball @ 17.06
Bot - 1 Swabbed @ 22.27
Bot - 3 Got a kill @ 26.42
proguy Was eliminated @ 26.42

Round #3 Recap Round length: 0:27 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 1 Swabs 1 Ran 207.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 1 Swabs 1 Ran 192.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 167.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 179.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 1 Swabs 1 Ran 205 ft.
proguy Got 0 kills Took 1 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 132.6 ft.

Round #3 Event log

Bot - 3 Bounced a player @ 6.86
proguy Took a bounce @ 6.86
Bot - 1 Chopped a ball @ 8.38
Bot - 2 Chopped a ball @ 8.41
Bot - 1 Got a kill @ 12.68
proguy Was eliminated @ 12.68
Bot - 3 Was eliminated @ 13.70
Bot - 4 Got a kill @ 13.70
Bot - 2 Swabbed @ 14.39
Bot - 1 Swabbed @ 14.56
proguy Took over bot @ 15.83
Bot - 5 Chopped a ball @ 18.14
Bot - 5 Swabbed @ 23.34
Bot - 1 Got a kill @ 25.02
proguy Was eliminated @ 25.02
Bot - 2 Was eliminated @ 26.59
Bot - 5 Got a kill @ 26.59

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback