2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 Bot - 1 3 1 3 N/A 0
#2 90 Bot - 5 3 1 3 N/A 0
#3 66 Bot - 3 3 2 1.5 N/A 0
#4 20 Bot - 2 2 2 1 N/A 0
#5 10 Bot - 4 1 1 1 N/A 0
#6 4 proguy 1 6 0.1 Un-ranked 0
Campaign

2D Paintball Match Log #162003 (06-21-2017 @ 08:28pm)

Round #1 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 178.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 158.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 171.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 169.1 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 1 Swabs 0 Ran 184.5 ft.
proguy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 101.3 ft.

Round #1 Event log

Bot - 5 Got a kill @ 4.01
proguy Was eliminated @ 4.01
Bot - 2 Was eliminated @ 8.79
Bot - 3 Got a kill @ 8.79
Bot - 5 Chopped a ball @ 14.38
Bot - 4 Was eliminated @ 16.66
Bot - 5 Got a kill @ 16.66
Bot - 3 Hit a bonus ball @ 16.93
Bot - 4 Got bonus balled @ 16.93

Round #2 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 168.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 148.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 136.3 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 160.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 148.8 ft.
proguy Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 37.7 ft.

Round #2 Event log

Bot - 3 Bounced a player @ 1.86
Bot - 4 Took a bounce @ 1.86
Bot - 3 Was eliminated @ 2.44
Bot - 4 Got a kill @ 2.44
Bot - 2 Got a kill @ 2.97
Bot - 5 Was eliminated @ 2.97
Bot - 1 Got a kill @ 3.96
Bot - 2 Was eliminated @ 3.96
Bot - 1 Hit a bonus ball @ 4.06
Bot - 2 Got bonus balled @ 4.06
Bot - 1 Got a kill @ 11.95
proguy Was eliminated @ 11.95
proguy Took over bot @ 14.62
Bot - 1 Got a kill @ 15.46
proguy Was eliminated @ 15.46

Round #3 Recap Round length: 1:01 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 161.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 157 shots Reloads 0 Chops 1 Swabs 1 Ran 258.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 141 shots Reloads 0 Chops 0 Swabs 0 Ran 230.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 154.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 239 shots Reloads 0 Chops 1 Swabs 1 Ran 270.3 ft.
proguy Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 163.5 ft.

Round #3 Event log

Bot - 5 Chopped a ball @ 7.36
Bot - 3 Got a kill @ 7.46
proguy Was eliminated @ 7.46
Bot - 1 Was eliminated @ 11.46
Bot - 2 Got a kill @ 11.46
Bot - 5 Swabbed @ 13.23
proguy Took over bot @ 13.89
Bot - 2 Chopped a ball @ 27.80
Bot - 2 Swabbed @ 33.56
Bot - 3 Was eliminated @ 33.83
proguy Got a kill @ 33.83
proguy Was eliminated @ 34.05
Bot - 3 Got a kill @ 34.05
proguy Took over bot @ 38.64
Bot - 5 Got a kill @ 61.37
proguy Was eliminated @ 61.37

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback