2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 110 Bot - 3 3 0 3 N/A 0
#2 95 Bot - 1 4 1 4 N/A 0
#3 52 DoubLeLip 1 0 1 Un-ranked 0
#4 25 ToxiicNarwhal 0 2 0 Un-ranked 0
#5 23 Bot - 5 0 0 0 N/A 0
#6 10 Bot - 4 1 3 0.3 N/A 0
#7 0 Diegocaste 0 0 0 Un-ranked 0
#8 0 Bot - 2 0 3 0 N/A 0
Campaign

2D Paintball Match Log #161046 (06-18-2017 @ 09:37pm)

Round #1 Recap Round length: 0:46 / Team Blue Scored

Diegocaste Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 222.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 0 Swabs 0 Ran 247.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.
ToxiicNarwhal Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 1 Got a kill @ 4.25
Bot - 2 Was eliminated @ 4.25
Bot - 1 Got a kill @ 4.73
Bot - 4 Was eliminated @ 4.73
ToxiicNarwhal Was eliminated @ 46.10
Bot - 3 Got a kill @ 46.10

Round #2 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 143.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 1 Ran 154.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 156.7 ft.
ToxiicNarwhal Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
DoubLeLip Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 0 Ran 272.3 ft.

Round #2 Event log

DoubLeLip Chopped a ball @ 1.41
Bot - 2 Was eliminated @ 3.86
Bot - 3 Got a kill @ 3.86
Bot - 3 Chopped a ball @ 5.16
Bot - 4 Was eliminated @ 10.45
DoubLeLip Got a kill @ 10.45
Bot - 4 Got bonus balled @ 10.79
DoubLeLip Hit a bonus ball @ 10.79
Bot - 3 Swabbed @ 10.94
Bot - 1 Got a kill @ 14.86
ToxiicNarwhal Was eliminated @ 14.86
ToxiicNarwhal Got bonus balled @ 15.02
DoubLeLip Hit a bonus ball @ 15.03

Round #3 Recap Round length: 1:30 / Team Blue Scored

DoubLeLip Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 19.2 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 1 Swabs 1 Ran 184.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 146.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 202 shots Reloads 0 Chops 1 Swabs 1 Ran 354.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 1 Swabs 1 Ran 198.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 154 shots Reloads 0 Chops 0 Swabs 0 Ran 292.7 ft.
ToxiicNarwhal Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
ToxiicNarwhal Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 5 Took over bot @ 0.41
Bot - 2 Was eliminated @ 5.00
Bot - 3 Got a kill @ 5.00
Bot - 1 Chopped a ball @ 11.62
Bot - 4 Chopped a ball @ 16.77
Bot - 1 Swabbed @ 18.89
Bot - 3 Chopped a ball @ 19.46
Bot - 1 Was eliminated @ 21.74
Bot - 4 Got a kill @ 21.74
Bot - 1 Got a kill @ 21.92
Bot - 4 Was eliminated @ 21.92
Bot - 4 Swabbed @ 22.14
Bot - 3 Swabbed @ 24.43

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback