2D Paintball
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1v1 - King of the Hill

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 105 ShadesintheMorning 4 1 4 Un-ranked 0
#2 15 gokillagorilla 1 4 0.2 Un-ranked 0
Campaign

2D Paintball Match Log #160834 (06-17-2017 @ 11:15pm)

Round #1 Recap Round length: 0:03 / Team Red Scored

ShadesintheMorning Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 126.1 ft.
gokillagorilla Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 137 ft.

Round #1 Event log

gokillagorilla Was eliminated @ 2.61
ShadesintheMorning Got a kill @ 2.61

Round #2 Recap Round length: 0:12 / Round Draw!

ShadesintheMorning Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 172.2 ft.
gokillagorilla Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 203.4 ft.

Round #2 Event log

gokillagorilla Was eliminated @ 12.29
ShadesintheMorning Got a kill @ 12.29
ShadesintheMorning Was eliminated @ 12.37
gokillagorilla Got a kill @ 12.37

Round #3 Recap Round length: 0:06 / Team Red Scored

ShadesintheMorning Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 141.5 ft.
gokillagorilla Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 122.2 ft.

Round #3 Event log

ShadesintheMorning Got a kill @ 6.12
gokillagorilla Was eliminated @ 6.12

Round #4 Recap Round length: 0:01 / Team Red Scored

ShadesintheMorning Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 125.1 ft.
gokillagorilla Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 111.2 ft.

Round #4 Event log

ShadesintheMorning Got a kill @ 1.38
gokillagorilla Was eliminated @ 1.38

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback