2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 107 Bot - 1 2 0 2 N/A 0
#2 90 Bot - 4 3 1 3 N/A 0
#3 84 Bot - 2 4 2 2 N/A 0
#4 10 Bot - 3 1 2 0.5 N/A 0
#5 10 siteburn 1 3 0.3 Un-ranked 0
#6 8 hoiiiya 1 4 0.2 Un-ranked 0
Campaign

2D Paintball Match Log #159414 (06-13-2017 @ 08:24am)

Round #1 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 142.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 147.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 136.3 ft.
siteburn Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 82.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 159.2 ft.
hoiiiya Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 57.1 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 5.22
Bot - 4 Got a kill @ 5.22
Bot - 1 Got a kill @ 5.33
siteburn Was eliminated @ 5.33
Bot - 4 Got a kill @ 7.73
hoiiiya Was eliminated @ 7.73

Round #2 Recap Round length: 0:27 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 197.5 ft.
Bot - 2 Got 2 kills Took 1 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 213.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 156 ft.
siteburn Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 265.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 152.3 ft.
hoiiiya Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 113.6 ft.

Round #2 Event log

Bot - 1 Got a kill @ 2.82
hoiiiya Was eliminated @ 2.82
Bot - 1 Hit a bonus ball @ 2.95
hoiiiya Got bonus balled @ 2.95
hoiiiya Got bonus balled @ 3.05
Bot - 1 Hit a bonus ball @ 3.05
Bot - 3 Got a kill @ 3.98
Bot - 4 Was eliminated @ 3.98
Bot - 2 Got a kill @ 4.03
Bot - 3 Was eliminated @ 4.03
Bot - 2 Hit a bonus ball @ 4.15
Bot - 3 Got bonus balled @ 4.15
siteburn Bounced a player @ 27.13
Bot - 2 Took a bounce @ 27.13
Bot - 2 Got a kill @ 27.26
siteburn Was eliminated @ 27.26
Bot - 2 Was eliminated @ 27.33
siteburn Got a kill @ 27.33
siteburn Got bonus balled @ 27.39
Bot - 2 Hit a bonus ball @ 27.39
siteburn Got bonus balled @ 27.52
Bot - 2 Hit a bonus ball @ 27.52

Round #3 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 181.9 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 168.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 131.2 ft.
siteburn Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 164.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 222.6 ft.
hoiiiya Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 1 Swabs 0 Ran 81.2 ft.

Round #3 Event log

hoiiiya Was eliminated @ 1.56
Bot - 2 Got a kill @ 1.56
hoiiiya Took over bot @ 5.23
hoiiiya Chopped a ball @ 11.27
Bot - 2 Got a kill @ 13.97
hoiiiya Was eliminated @ 13.97
Bot - 2 Was eliminated @ 14.03
hoiiiya Got a kill @ 14.03
Bot - 2 Hit a bonus ball @ 14.22
hoiiiya Got bonus balled @ 14.22
siteburn Was eliminated @ 22.47
Bot - 4 Got a kill @ 22.47

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback