2D Paintball
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D5 - Rookie 3v3

by
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 169 stickupkids 9 2 4.5 Un-ranked 0
#2 103 Bot - 4 6 3 2 N/A 0
#3 55 Bot - 2 2 3 0.6 N/A 0
#4 42 Bot - 1 1 3 0.3 N/A 0
#5 0 Bot - 3 0 2 0 N/A 0
#6 0 sigmafoo 0 3 0 Un-ranked 0
#7 0 Bot - 5 0 1 0 N/A 0
Campaign

2D Paintball Match Log #158062 (06-08-2017 @ 10:32pm)

Round #1 Recap Round length: 0:42 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 189.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 163 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 212.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 189 shots Reloads 0 Chops 0 Swabs 0 Ran 243.4 ft.
stickupkids Got 3 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 0 Swabs 0 Ran 222.2 ft.
sigmafoo Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 164.5 ft.

Round #1 Event log

stickupkids Got a kill @ 10.11
Bot - 2 Was eliminated @ 10.11
stickupkids Hit a bonus ball @ 10.31
Bot - 2 Got bonus balled @ 10.31
sigmafoo Was eliminated @ 12.69
Bot - 1 Got a kill @ 12.69
sigmafoo Got bonus balled @ 12.84
Bot - 1 Hit a bonus ball @ 12.84
Bot - 1 Hit a bonus ball @ 12.94
sigmafoo Got bonus balled @ 12.94
Bot - 1 Was eliminated @ 28.96
stickupkids Got a kill @ 28.96
Bot - 1 Got bonus balled @ 29.09
stickupkids Hit a bonus ball @ 29.09
sigmafoo Took over bot @ 31.78
sigmafoo Was eliminated @ 41.30
Bot - 4 Got a kill @ 41.30
Bot - 4 Hit a bonus ball @ 41.43
sigmafoo Got bonus balled @ 41.43
Bot - 4 Was eliminated @ 42.19
stickupkids Got a kill @ 42.19

Round #2 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 131 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 142.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 130.3 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 151.6 ft.
stickupkids Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.
sigmafoo Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 16.3 ft.

Round #2 Event log

Bot - 2 Got a kill @ 1.66
sigmafoo Was eliminated @ 1.66
Bot - 4 Got a kill @ 2.98
stickupkids Was eliminated @ 2.98
Bot - 3 Was eliminated @ 5.55
Bot - 4 Got a kill @ 5.55
Bot - 3 Got bonus balled @ 5.68
Bot - 4 Hit a bonus ball @ 5.68

Round #3 Recap Round length: 0:21 / Team Red Scored

sigmafoo Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 1 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 156.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 169.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 160.6 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 2 Swabs 1 Ran 189 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 9.8 ft.
stickupkids Got 3 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 146.5 ft.

Round #3 Event log

Bot - 1 Bounced a player @ 2.14
sigmafoo Took a bounce @ 2.14
Bot - 5 Took over bot @ 2.91
Bot - 5 Was eliminated @ 3.02
Bot - 4 Got a kill @ 3.02
Bot - 1 Took a bounce @ 6.55
stickupkids Bounced a player @ 6.55
Bot - 1 Was eliminated @ 6.56
stickupkids Got a kill @ 6.56
Bot - 1 Got bonus balled @ 6.65
stickupkids Hit a bonus ball @ 6.65
Bot - 4 Chopped a ball @ 9.33
Bot - 4 Got a kill @ 10.79
Bot - 3 Was eliminated @ 10.79
Bot - 4 Chopped a ball @ 12.22
Bot - 4 Swabbed @ 16.65
stickupkids Got a kill @ 18.17
Bot - 2 Was eliminated @ 18.17
stickupkids Hit a bonus ball @ 18.27
Bot - 2 Got bonus balled @ 18.27
Bot - 2 Got bonus balled @ 18.37
stickupkids Hit a bonus ball @ 18.37
Bot - 4 Was eliminated @ 21.62
stickupkids Got a kill @ 21.62
Bot - 4 Got bonus balled @ 21.74
stickupkids Hit a bonus ball @ 21.74

Round #4 Recap Round length: 0:24 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 177.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 165.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 188 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 193.1 ft.
stickupkids Got 3 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 266.4 ft.
sigmafoo Got 0 kills Took 3 bounces Fired 30 shots Reloads 0 Chops 1 Swabs 0 Ran 105 ft.

Round #4 Event log

Bot - 1 Bounced a player @ 1.81
sigmafoo Took a bounce @ 1.81
Bot - 2 Was eliminated @ 12.84
stickupkids Got a kill @ 12.84
Bot - 2 Got a kill @ 13.22
stickupkids Was eliminated @ 13.22
stickupkids Took over bot @ 16.43
Bot - 4 Bounced a player @ 16.81
sigmafoo Took a bounce @ 16.81
Bot - 4 Bounced a player @ 16.94
sigmafoo Took a bounce @ 16.94
sigmafoo Chopped a ball @ 18.90
sigmafoo Was eliminated @ 20.02
Bot - 4 Got a kill @ 20.02
Bot - 4 Hit a bonus ball @ 20.29
sigmafoo Got bonus balled @ 20.29
stickupkids Bounced a player @ 21.77
Bot - 4 Took a bounce @ 21.77
Bot - 4 Was eliminated @ 21.78
stickupkids Got a kill @ 21.78
stickupkids Got a kill @ 24.19
Bot - 1 Was eliminated @ 24.19

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback