2D Paintball
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D5 - Rookie 3v3

by
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 88 Bot - 3 5 3 1.6 N/A 0
#2 80 Bot - 1 2 2 1 N/A 0
#3 67 Bot - 5 3 3 1 N/A 0
#4 63 SaXMaNSerG 4 6 0.6 Un-ranked 0
#5 56 Bot - 2 3 2 1.5 N/A 0
#6 10 Bot - 4 1 2 0.5 N/A 0
Campaign

2D Paintball Match Log #157643 (06-07-2017 @ 09:38pm)

Round #1 Recap Round length: 0:24 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 189.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 189.4 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 136.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 148.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 141.7 ft.
SaXMaNSerG Got 2 kills Took 1 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 191.6 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 3.30
Bot - 5 Got a kill @ 3.30
Bot - 4 Got bonus balled @ 3.44
Bot - 5 Hit a bonus ball @ 3.44
Bot - 5 Was eliminated @ 3.74
Bot - 4 Got a kill @ 3.74
Bot - 1 Bounced a player @ 6.33
SaXMaNSerG Took a bounce @ 6.33
SaXMaNSerG Bounced a player @ 7.04
Bot - 3 Took a bounce @ 7.04
Bot - 3 Was eliminated @ 7.05
SaXMaNSerG Got a kill @ 7.05
Bot - 3 Got bonus balled @ 7.19
SaXMaNSerG Hit a bonus ball @ 7.19
SaXMaNSerG Got a kill @ 24.17
Bot - 1 Was eliminated @ 24.17
SaXMaNSerG Hit a bonus ball @ 24.57
Bot - 1 Got bonus balled @ 24.57

Round #2 Recap Round length: 1:07 / Team Blue Scored

Bot - 1 Got 0 kills Took 2 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 160.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 3 Swabs 3 Ran 237.4 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 169 shots Reloads 0 Chops 0 Swabs 0 Ran 327.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 164.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 231 shots Reloads 0 Chops 0 Swabs 0 Ran 283.3 ft.
SaXMaNSerG Got 1 kills Took 0 bounces Fired 159 shots Reloads 0 Chops 2 Swabs 3 Ran 326.5 ft.

Round #2 Event log

Bot - 2 Bounced a player @ 4.22
Bot - 1 Took a bounce @ 4.22
Bot - 2 Chopped a ball @ 5.14
SaXMaNSerG Chopped a ball @ 11.20
Bot - 2 Swabbed @ 12.75
Bot - 4 Was eliminated @ 12.99
Bot - 3 Got a kill @ 12.99
SaXMaNSerG Swabbed @ 13.47
Bot - 2 Bounced a player @ 14.18
Bot - 1 Took a bounce @ 14.18
Bot - 2 Got a kill @ 14.29
Bot - 1 Was eliminated @ 14.29
Bot - 2 Chopped a ball @ 15.41
Bot - 2 Swabbed @ 21.14
Bot - 2 Chopped a ball @ 22.21
Bot - 2 Swabbed @ 27.01
SaXMaNSerG Was eliminated @ 35.87
Bot - 3 Got a kill @ 35.87
Bot - 3 Hit a bonus ball @ 35.99
SaXMaNSerG Got bonus balled @ 35.99
SaXMaNSerG Got bonus balled @ 36.12
Bot - 3 Hit a bonus ball @ 36.12
SaXMaNSerG Took over bot @ 38.23
SaXMaNSerG Swabbed @ 43.08
SaXMaNSerG Chopped a ball @ 56.73
SaXMaNSerG Swabbed @ 58.77
SaXMaNSerG Was eliminated @ 67.52
Bot - 5 Got a kill @ 67.52
SaXMaNSerG Got a kill @ 67.57
Bot - 5 Was eliminated @ 67.57
SaXMaNSerG Got bonus balled @ 67.67
Bot - 5 Hit a bonus ball @ 67.67
SaXMaNSerG Hit a bonus ball @ 67.75
Bot - 5 Got bonus balled @ 67.75

Round #3 Recap Round length: 0:27 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 119 shots Reloads 0 Chops 1 Swabs 1 Ran 201.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 219.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 192.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 203.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 167.7 ft.
SaXMaNSerG Got 1 kills Took 1 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 201.1 ft.

Round #3 Event log

Bot - 5 Was eliminated @ 12.90
SaXMaNSerG Got a kill @ 12.90
SaXMaNSerG Hit a bonus ball @ 13.02
Bot - 5 Got bonus balled @ 13.02
Bot - 3 Bounced a player @ 17.17
SaXMaNSerG Took a bounce @ 17.17
Bot - 3 Got a kill @ 17.43
SaXMaNSerG Was eliminated @ 17.43
SaXMaNSerG Got bonus balled @ 17.59
Bot - 3 Hit a bonus ball @ 17.59
Bot - 1 Chopped a ball @ 18.26
SaXMaNSerG Took over bot @ 20.19
Bot - 1 Swabbed @ 23.97
Bot - 3 Was eliminated @ 25.18
Bot - 2 Got a kill @ 25.18
Bot - 3 Got a kill @ 25.50
Bot - 2 Was eliminated @ 25.50
SaXMaNSerG Was eliminated @ 26.98
Bot - 1 Got a kill @ 26.98

Round #4 Recap Round length: 0:25 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 187.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 157 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 132.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 2 Swabs 0 Ran 228.7 ft.
SaXMaNSerG Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 236.9 ft.

Round #4 Event log

Bot - 2 Got a kill @ 3.29
Bot - 3 Was eliminated @ 3.29
Bot - 2 Was eliminated @ 3.39
Bot - 3 Got a kill @ 3.39
Bot - 2 Hit a bonus ball @ 3.42
Bot - 3 Got bonus balled @ 3.42
SaXMaNSerG Was eliminated @ 6.29
Bot - 5 Got a kill @ 6.29
SaXMaNSerG Took over bot @ 9.34
Bot - 5 Chopped a ball @ 11.70
Bot - 5 Chopped a ball @ 21.25
Bot - 1 Got a kill @ 24.95
SaXMaNSerG Was eliminated @ 24.95

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback