2D Paintball
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Tuesday Night Pump #64

by
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 154 stickupkids 10 5 2 Un-ranked 0
#2 105 Bot - 2 5 3 1.6 N/A 0
#3 80 Bot - 4 2 1 2 N/A 0
#4 77 Hkgod 2 4 0.5 Un-ranked 0
#5 40 Bot - 3 3 4 0.7 N/A 0
#6 15 Bot - 1 1 4 0.2 N/A 0
#7 15 Bot - 5 1 4 0.2 N/A 0
#8 10 Bot - 6 1 0 1 N/A 0
Tournament

2D Paintball Match Log #157155 (06-06-2017 @ 05:16pm)

Round #1 Recap Round length: 0:35 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 139.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 165.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 250.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 1 Swabs 0 Ran 216.5 ft.
Hkgod Got 0 kills Took 1 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 280.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 162.4 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 209.3 ft.
stickupkids Got 3 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 256.1 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.09
stickupkids Got a kill @ 1.09
Bot - 2 Was eliminated @ 5.48
Bot - 4 Got a kill @ 5.48
Bot - 5 Was eliminated @ 12.69
stickupkids Got a kill @ 12.69
Hkgod Hit a bonus ball @ 12.88
Bot - 5 Got bonus balled @ 12.88
Bot - 5 Bounced a player @ 13.08
Hkgod Took a bounce @ 13.08
Bot - 3 Got a kill @ 23.99
Hkgod Was eliminated @ 23.99
Bot - 4 Chopped a ball @ 25.00
Hkgod Took over bot @ 28.55
Bot - 3 Was eliminated @ 34.82
stickupkids Got a kill @ 34.82

Round #2 Recap Round length: 0:44 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 146.9 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 255.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 234.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 138.5 ft.
Hkgod Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 195.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 1 Swabs 0 Ran 224.9 ft.
Bot - 6 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 139.3 ft.
stickupkids Got 2 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 361 ft.

Round #2 Event log

Bot - 2 Got a kill @ 2.95
Hkgod Was eliminated @ 2.95
stickupkids Was eliminated @ 4.11
Bot - 3 Got a kill @ 4.11
Bot - 1 Was eliminated @ 4.95
Bot - 6 Got a kill @ 4.95
Hkgod Took over bot @ 5.11
stickupkids Took over bot @ 6.96
stickupkids Got a kill @ 19.90
Bot - 3 Was eliminated @ 19.90
Bot - 5 Chopped a ball @ 22.85
Bot - 5 Was eliminated @ 25.44
stickupkids Got a kill @ 25.44
Hkgod Was eliminated @ 29.39
Bot - 2 Got a kill @ 29.39
stickupkids Was eliminated @ 43.90
Bot - 2 Got a kill @ 43.90

Round #3 Recap Round length: 0:47 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 1 Ran 244 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 271.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 203 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 175 ft.
Hkgod Got 2 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 168.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 198.3 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 160.6 ft.
stickupkids Got 2 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 243.8 ft.

Round #3 Event log

Bot - 3 Got a kill @ 9.35
Bot - 4 Was eliminated @ 9.35
Bot - 2 Got a kill @ 9.72
stickupkids Was eliminated @ 9.72
stickupkids Took over bot @ 11.97
Bot - 1 Chopped a ball @ 17.23
Bot - 3 Was eliminated @ 18.22
Hkgod Got a kill @ 18.22
Hkgod Was eliminated @ 22.51
Bot - 5 Got a kill @ 22.51
Hkgod Got a kill @ 22.57
Bot - 5 Was eliminated @ 22.57
stickupkids Got a kill @ 32.51
Bot - 2 Was eliminated @ 32.51
Bot - 1 Swabbed @ 38.39
Bot - 1 Was eliminated @ 47.56
stickupkids Got a kill @ 47.56

Round #4 Recap Round length: 0:32 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 176.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 198 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 181.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 248.2 ft.
Hkgod Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 172.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 185.8 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 178 ft.
stickupkids Got 3 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 396.3 ft.

Round #4 Event log

Bot - 5 Was eliminated @ 12.25
stickupkids Got a kill @ 12.25
Bot - 3 Was eliminated @ 13.19
Bot - 4 Got a kill @ 13.19
Bot - 1 Got a kill @ 14.32
stickupkids Was eliminated @ 14.32
stickupkids Took over bot @ 16.32
Bot - 1 Was eliminated @ 25.71
stickupkids Got a kill @ 25.71
Bot - 2 Was eliminated @ 31.69
stickupkids Got a kill @ 31.69
Bot - 2 Got a kill @ 31.89
stickupkids Was eliminated @ 31.89

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback