2D Paintball
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D5 - Rookie 3v3

by
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 97 TimMontressor 3 2 1.5 Un-ranked 0
#2 92 cheftony 6 4 1.5 Un-ranked 0
#3 85 Elwye 4 3 1.3 Un-ranked 0
#4 55 BeatDOWN 2 0 2 Un-ranked 0
#5 46 GatGitter 3 3 1 Un-ranked 0
#6 31 MotoMn121 2 4 0.5 Un-ranked 0
#7 2 Scoob 0 2 0 Un-ranked 0
#8 0 TrevorResar 0 2 0 Un-ranked 0
Campaign

2D Paintball Match Log #156745 (06-05-2017 @ 07:52pm)

Round #1 Recap Round length: 0:22 / Round Draw!

Elwye Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 177.1 ft.
cheftony Got 3 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 0 Swabs 0 Ran 72 ft.
TrevorResar Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 55.6 ft.
TimMontressor Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 54.1 ft.
GatGitter Got 1 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 2 Swabs 1 Ran 167.6 ft.
MotoMn121 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 93.7 ft.

Round #1 Event log

Elwye Got a kill @ 5.92
MotoMn121 Was eliminated @ 5.92
Elwye Was eliminated @ 6.39
cheftony Got a kill @ 6.39
TrevorResar Was eliminated @ 6.51
TimMontressor Got a kill @ 6.51
GatGitter Chopped a ball @ 8.47
cheftony Got a kill @ 10.21
TimMontressor Was eliminated @ 10.21
GatGitter Chopped a ball @ 19.65
GatGitter Swabbed @ 21.68
cheftony Got a kill @ 22.61
GatGitter Was eliminated @ 22.61
cheftony Hit a bonus ball @ 22.72
GatGitter Got bonus balled @ 22.72
GatGitter Got a kill @ 22.79
cheftony Was eliminated @ 22.79
cheftony Hit a bonus ball @ 22.82
GatGitter Got bonus balled @ 22.82

Round #2 Recap Round length: 0:25 / Team Red Scored

Elwye Got 1 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 2 Swabs 1 Ran 244.1 ft.
cheftony Got 0 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 1 Swabs 1 Ran 39.5 ft.
TrevorResar Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 59 ft.
TimMontressor Got 0 kills Took 0 bounces Fired 145 shots Reloads 0 Chops 0 Swabs 0 Ran 92.9 ft.
GatGitter Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 233.2 ft.
MotoMn121 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 319.9 ft.
TrevorResar Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

cheftony Chopped a ball @ 1.11
cheftony Swabbed @ 3.86
GatGitter Got a kill @ 4.35
TrevorResar Was eliminated @ 4.35
GatGitter Hit a bonus ball @ 4.41
TrevorResar Got bonus balled @ 4.41
Elwye Chopped a ball @ 10.20
Elwye Swabbed @ 11.30
cheftony Was eliminated @ 18.19
GatGitter Got a kill @ 18.19
MotoMn121 Got a kill @ 21.73
GatGitter Was eliminated @ 21.73
Elwye Chopped a ball @ 21.94
GatGitter Got bonus balled @ 22.07
MotoMn121 Hit a bonus ball @ 22.07
MotoMn121 Was eliminated @ 25.06
Elwye Got a kill @ 25.06
MotoMn121 Got bonus balled @ 25.19
TimMontressor Hit a bonus ball @ 25.19
MotoMn121 Got bonus bounced @ 25.26
TimMontressor Hit a bonus bounce @ 25.26

Round #3 Recap Round length: 0:32 / Team Red Scored

Elwye Got 1 kills Took 1 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 143.5 ft.
cheftony Got 2 kills Took 0 bounces Fired 155 shots Reloads 0 Chops 1 Swabs 1 Ran 41.7 ft.
TimMontressor Got 2 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 174.9 ft.
GatGitter Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 75.4 ft.
MotoMn121 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 41.1 ft.
Scoob Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 84 ft.
GatGitter Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

cheftony Got a kill @ 0.70
GatGitter Was eliminated @ 0.70
Scoob Hit a bonus ball @ 0.84
GatGitter Got bonus balled @ 0.84
Scoob Hit a bonus ball @ 0.93
GatGitter Got bonus balled @ 0.93
MotoMn121 Was eliminated @ 1.53
TimMontressor Got a kill @ 1.53
Elwye Took a bounce @ 5.31
cheftony Bounced a player @ 5.31
Elwye Got a kill @ 5.78
Scoob Was eliminated @ 5.78
cheftony Got a kill @ 6.26
Elwye Was eliminated @ 6.26
cheftony Chopped a ball @ 19.77
cheftony Swabbed @ 21.26
TimMontressor Got a kill @ 32.40
cheftony Was eliminated @ 32.40
TimMontressor Hit a bonus ball @ 32.65
cheftony Got bonus balled @ 32.65

Round #4 Recap Round length: 0:27 / Team Red Scored

BeatDOWN Got 2 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 1 Swabs 1 Ran 283.3 ft.
Elwye Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 238.7 ft.
cheftony Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 86.1 ft.
TimMontressor Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 42.5 ft.
MotoMn121 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 1 Swabs 1 Ran 91.1 ft.
Scoob Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 90.5 ft.

Round #4 Event log

cheftony Got a kill @ 0.61
TimMontressor Was eliminated @ 0.61
BeatDOWN Chopped a ball @ 3.21
BeatDOWN Swabbed @ 4.99
Elwye Got a kill @ 5.98
cheftony Was eliminated @ 5.98
BeatDOWN Got a kill @ 7.37
Scoob Was eliminated @ 7.37
MotoMn121 Chopped a ball @ 7.61
MotoMn121 Swabbed @ 9.29
Elwye Was eliminated @ 12.68
MotoMn121 Got a kill @ 12.68
BeatDOWN Got a kill @ 27.54
MotoMn121 Was eliminated @ 27.54
BeatDOWN Hit a bonus bounce @ 27.78
MotoMn121 Got bonus bounced @ 27.78

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback