2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 Bot - 1 3 1 3 N/A 0
#2 82 Bot - 3 2 1 2 N/A 0
#3 80 Bot - 5 4 2 2 N/A 0
#4 22 jp200178795 3 7 0.4 Un-ranked 0
#5 10 Bot - 4 1 1 1 N/A 0
#6 0 Bot - 2 0 1 0 N/A 0
Campaign

2D Paintball Match Log #156363 (06-05-2017 @ 07:56am)

Round #1 Recap Round length: 0:32 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 0 Swabs 0 Ran 207.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 0 Swabs 0 Ran 190.3 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 226.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 133.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 170.5 ft.
jp200178795 Got 1 kills Took 1 bounces Fired 107 shots Reloads 0 Chops 0 Swabs 0 Ran 392.5 ft.

Round #1 Event log

Bot - 5 Was eliminated @ 6.84
jp200178795 Got a kill @ 6.84
Bot - 5 Got a kill @ 7.60
jp200178795 Was eliminated @ 7.60
jp200178795 Took over bot @ 8.73
Bot - 3 Got a kill @ 25.05
jp200178795 Was eliminated @ 25.05
Bot - 3 Hit a bonus ball @ 25.16
jp200178795 Got bonus balled @ 25.16
jp200178795 Took over bot @ 27.05
Bot - 1 Bounced a player @ 28.34
jp200178795 Took a bounce @ 28.34
Bot - 3 Got a kill @ 32.56
jp200178795 Was eliminated @ 32.56
Bot - 3 Hit a bonus ball @ 32.72
jp200178795 Got bonus balled @ 32.72

Round #2 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 166.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 140.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 141.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 177.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 161.5 ft.
jp200178795 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 1 Ran 105.2 ft.

Round #2 Event log

jp200178795 Swabbed @ 2.01
Bot - 1 Got a kill @ 5.03
jp200178795 Was eliminated @ 5.03
Bot - 1 Was eliminated @ 6.97
Bot - 4 Got a kill @ 6.97
jp200178795 Took over bot @ 7.28
Bot - 1 Got a kill @ 7.38
Bot - 2 Was eliminated @ 7.38
Bot - 5 Got a kill @ 7.43
jp200178795 Was eliminated @ 7.43
Bot - 2 Got bonus balled @ 7.48
Bot - 1 Hit a bonus ball @ 7.48

Round #3 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 177.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 150.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 161.9 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 157.6 ft.
jp200178795 Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 139 ft.

Round #3 Event log

Bot - 4 Was eliminated @ 3.61
Bot - 5 Got a kill @ 3.61
Bot - 5 Was eliminated @ 5.59
jp200178795 Got a kill @ 5.59
Bot - 5 Got a kill @ 5.66
jp200178795 Was eliminated @ 5.66
jp200178795 Took over bot @ 8.02
Bot - 3 Was eliminated @ 9.34
jp200178795 Got a kill @ 9.34
Bot - 1 Got a kill @ 9.87
jp200178795 Was eliminated @ 9.87

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback