2D Paintball
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D5 - Rookie 3v3

by
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 150 jp200178795 8 5 1.6 Un-ranked 0
#2 82 Bot - 2 4 4 1 N/A 0
#3 70 Bot - 3 2 2 1 N/A 0
#4 70 Bot - 5 2 1 2 N/A 0
#5 67 Bot - 1 3 4 0.7 N/A 0
#6 35 Bot - 4 1 4 0.2 N/A 0
Campaign

2D Paintball Match Log #156361 (06-05-2017 @ 07:54am)

Round #1 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 172.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 154.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 1 Swabs 0 Ran 141.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 154.7 ft.
jp200178795 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 212.6 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 2.20
Bot - 3 Was eliminated @ 2.89
Bot - 4 Got a kill @ 2.89
Bot - 2 Got a kill @ 6.65
Bot - 5 Was eliminated @ 6.65
Bot - 2 Was eliminated @ 6.70
Bot - 5 Got a kill @ 6.70
Bot - 1 Got a kill @ 13.63
jp200178795 Was eliminated @ 13.63
Bot - 1 Hit a bonus ball @ 13.78
jp200178795 Got bonus balled @ 13.78
Bot - 1 Hit a bonus ball @ 13.88
jp200178795 Got bonus balled @ 13.88

Round #2 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 136.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 152.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 149.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 168.8 ft.
jp200178795 Got 2 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 1 Swabs 0 Ran 171.3 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.07
Bot - 3 Got a kill @ 1.07
Bot - 2 Was eliminated @ 4.95
jp200178795 Got a kill @ 4.95
jp200178795 Chopped a ball @ 5.73
Bot - 4 Was eliminated @ 8.96
jp200178795 Got a kill @ 8.96

Round #3 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 0 Ran 198.7 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 1 Ran 182.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 146.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 0 Ran 157.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 129.9 ft.
jp200178795 Got 2 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 0 Ran 296.6 ft.

Round #3 Event log

jp200178795 Was eliminated @ 1.68
Bot - 1 Got a kill @ 1.68
jp200178795 Took over bot @ 4.12
jp200178795 Was eliminated @ 5.53
Bot - 2 Got a kill @ 5.53
Bot - 2 Chopped a ball @ 5.63
Bot - 2 Hit a bonus ball @ 5.66
jp200178795 Got bonus balled @ 5.66
jp200178795 Took over bot @ 8.32
Bot - 4 Chopped a ball @ 11.48
Bot - 2 Swabbed @ 11.50
Bot - 4 Was eliminated @ 12.07
jp200178795 Got a kill @ 12.07
Bot - 1 Chopped a ball @ 16.48
Bot - 1 Was eliminated @ 17.24
jp200178795 Got a kill @ 17.24
Bot - 1 Got bonus balled @ 17.54
jp200178795 Hit a bonus ball @ 17.54
jp200178795 Chopped a ball @ 19.45
Bot - 2 Got a kill @ 21.22
jp200178795 Was eliminated @ 21.22
Bot - 2 Hit a bonus ball @ 21.36
jp200178795 Got bonus balled @ 21.36

Round #4 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 141.5 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 134.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 136.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 136.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 136.6 ft.
jp200178795 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 97.1 ft.

Round #4 Event log

Bot - 4 Was eliminated @ 0.94
Bot - 5 Got a kill @ 0.94
Bot - 1 Was eliminated @ 1.18
jp200178795 Got a kill @ 1.18
Bot - 2 Took a bounce @ 4.85
Bot - 3 Bounced a player @ 4.85
Bot - 2 Was eliminated @ 4.93
Bot - 3 Got a kill @ 4.93

Round #5 Recap Round length: 0:25 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 136.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 196 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 114.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 130.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 194.7 ft.
jp200178795 Got 3 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 1 Swabs 0 Ran 385.9 ft.

Round #5 Event log

Bot - 1 Got a kill @ 1.37
Bot - 3 Was eliminated @ 1.37
Bot - 4 Was eliminated @ 3.17
jp200178795 Got a kill @ 3.17
Bot - 1 Was eliminated @ 5.66
jp200178795 Got a kill @ 5.66
Bot - 2 Got a kill @ 16.68
jp200178795 Was eliminated @ 16.68
jp200178795 Took over bot @ 19.62
jp200178795 Chopped a ball @ 23.74
Bot - 2 Was eliminated @ 24.76
jp200178795 Got a kill @ 24.76

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback