2D Paintball
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D5 - Rookie 3v3

by
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 107 Bot - 3 4 3 1.3 N/A 0
#2 103 Nefawesome 3 4 0.7 Un-ranked 0
#3 76 Bot - 2 5 2 2.5 N/A 0
#4 76 Bot - 5 2 3 0.6 N/A 0
#5 71 Bot - 4 2 3 0.6 N/A 0
#6 56 Bot - 1 3 4 0.7 N/A 0
Campaign

2D Paintball Match Log #156277 (06-05-2017 @ 12:11am)

Round #1 Recap Round length: 0:30 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 141.3 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 128 shots Reloads 0 Chops 0 Swabs 0 Ran 218.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 0 Swabs 0 Ran 211.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 1 Swabs 0 Ran 201.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 165 ft.
Nefawesome Got 0 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 150.6 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 3.68
Bot - 4 Got a kill @ 3.68
Bot - 1 Got bonus balled @ 3.79
Bot - 4 Hit a bonus ball @ 3.79
Bot - 5 Was eliminated @ 7.92
Bot - 2 Got a kill @ 7.92
Bot - 4 Chopped a ball @ 26.89
Bot - 2 Got a kill @ 29.78
Bot - 3 Was eliminated @ 29.78
Bot - 2 Hit a bonus ball @ 30.05
Bot - 3 Got bonus balled @ 30.05

Round #2 Recap Round length: 0:35 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 154.2 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 182.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 160.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 127.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 1 Swabs 1 Ran 227.6 ft.
Nefawesome Got 1 kills Took 0 bounces Fired 159 shots Reloads 0 Chops 2 Swabs 1 Ran 109.3 ft.

Round #2 Event log

Bot - 3 Got a kill @ 2.75
Bot - 4 Was eliminated @ 2.75
Bot - 2 Got a kill @ 5.46
Bot - 1 Was eliminated @ 5.46
Nefawesome Chopped a ball @ 7.30
Nefawesome Swabbed @ 8.64
Bot - 5 Chopped a ball @ 9.86
Bot - 2 Got a kill @ 14.07
Bot - 3 Was eliminated @ 14.07
Nefawesome Was eliminated @ 14.09
Bot - 3 Got a kill @ 14.09
Bot - 3 Hit a bonus ball @ 14.21
Nefawesome Got bonus balled @ 14.21
Nefawesome Got bonus balled @ 14.32
Bot - 3 Hit a bonus ball @ 14.32
Nefawesome Took over bot @ 16.84
Bot - 5 Swabbed @ 17.81
Bot - 5 Was eliminated @ 35.23
Nefawesome Got a kill @ 35.23
Nefawesome Chopped a ball @ 35.30
Nefawesome Hit a bonus ball @ 35.37
Bot - 5 Got bonus balled @ 35.37
Nefawesome Hit a bonus ball @ 35.48
Bot - 5 Got bonus balled @ 35.48

Round #3 Recap Round length: 0:39 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 171.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 189.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 0 Swabs 0 Ran 242.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 145.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 243.9 ft.
Nefawesome Got 1 kills Took 0 bounces Fired 189 shots Reloads 0 Chops 0 Swabs 0 Ran 31.7 ft.

Round #3 Event log

Bot - 1 Got a kill @ 2.32
Bot - 4 Was eliminated @ 2.32
Bot - 4 Got bonus balled @ 2.44
Bot - 1 Hit a bonus ball @ 2.44
Bot - 1 Was eliminated @ 12.08
Nefawesome Got a kill @ 12.08
Bot - 3 Got a kill @ 18.24
Nefawesome Was eliminated @ 18.24
Nefawesome Took over bot @ 20.59
Bot - 5 Got a kill @ 39.10
Nefawesome Was eliminated @ 39.10
Bot - 5 Hit a bonus ball @ 39.18
Nefawesome Got bonus balled @ 39.18

Round #4 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 121.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 125.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 130.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 142.2 ft.
Nefawesome Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 34 ft.

Round #4 Event log

Bot - 3 Chopped a ball @ 1.38
Bot - 2 Was eliminated @ 1.89
Bot - 1 Got a kill @ 1.89
Bot - 4 Was eliminated @ 3.13
Bot - 5 Got a kill @ 3.13
Bot - 3 Got a kill @ 5.12
Nefawesome Was eliminated @ 5.12

Round #5 Recap Round length: 0:02 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 152.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 126.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 135.9 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 153.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 129.1 ft.
Nefawesome Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 24 ft.

Round #5 Event log

Bot - 5 Was eliminated @ 0.88
Nefawesome Got a kill @ 0.88
Bot - 3 Was eliminated @ 1.65
Bot - 4 Got a kill @ 1.65
Bot - 1 Got a kill @ 1.82
Bot - 2 Was eliminated @ 1.82
Bot - 1 Bounced a player @ 1.82
Bot - 4 Took a bounce @ 1.82
Bot - 1 Was eliminated @ 2.00
Bot - 2 Got a kill @ 2.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback