2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

by
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 177 Bot - 4 7 2 3.5 N/A 0
#2 121 Bot - 1 3 2 1.5 N/A 0
#3 70 Bot - 3 2 1 2 N/A 0
#4 65 Austinmason2 4 4 1 Un-ranked 0
#5 57 TimMontressor 1 5 0.2 Un-ranked 0
#6 50 Bot - 2 0 3 0 N/A 0
Campaign

2D Paintball Match Log #156207 (06-04-2017 @ 09:38pm)

Round #1 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 145.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 143 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 124.6 ft.
Bot - 4 Got 3 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 153.8 ft.
TimMontressor Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 50.7 ft.
Austinmason2 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 122.9 ft.

Round #1 Event log

TimMontressor Chopped a ball @ 0.85
Bot - 4 Got a kill @ 2.56
TimMontressor Was eliminated @ 2.56
TimMontressor Got bonus balled @ 2.68
Bot - 4 Hit a bonus ball @ 2.68
TimMontressor Took over bot @ 4.72
Bot - 4 Got a kill @ 6.60
Austinmason2 Was eliminated @ 6.60
Bot - 4 Got a kill @ 10.28
TimMontressor Was eliminated @ 10.28

Round #2 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 176.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 141.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 1 Swabs 0 Ran 155.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 122.8 ft.
TimMontressor Got 1 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 233.3 ft.
Austinmason2 Got 2 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 216.2 ft.

Round #2 Event log

Austinmason2 Chopped a ball @ 0.17
Bot - 2 Was eliminated @ 2.03
Austinmason2 Got a kill @ 2.03
Bot - 4 Was eliminated @ 2.48
Austinmason2 Got a kill @ 2.48
Bot - 3 Chopped a ball @ 10.51
Bot - 1 Got a kill @ 13.23
Austinmason2 Was eliminated @ 13.23
Bot - 1 Was eliminated @ 14.83
TimMontressor Got a kill @ 14.83

Round #3 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 129.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 139.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 140.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 115 ft.
TimMontressor Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 128.2 ft.
Austinmason2 Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 64.9 ft.

Round #3 Event log

Bot - 3 Got a kill @ 2.49
Bot - 4 Was eliminated @ 2.49
Bot - 4 Got bonus balled @ 2.57
TimMontressor Hit a bonus ball @ 2.57
Bot - 2 Was eliminated @ 3.24
Austinmason2 Got a kill @ 3.24
Bot - 1 Was eliminated @ 6.76
Austinmason2 Got a kill @ 6.76

Round #4 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 139.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 126.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 140.3 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 156 ft.
TimMontressor Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 107.4 ft.
Austinmason2 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 85.1 ft.

Round #4 Event log

Bot - 3 Was eliminated @ 2.29
Bot - 4 Got a kill @ 2.29
Bot - 2 Was eliminated @ 2.63
Bot - 3 Got a kill @ 2.63
Bot - 4 Got a kill @ 4.22
TimMontressor Was eliminated @ 4.22
Bot - 1 Got a kill @ 9.81
Austinmason2 Was eliminated @ 9.81
Bot - 1 Hit a bonus ball @ 10.01
Austinmason2 Got bonus balled @ 10.01

Round #5 Recap Round length: 0:33 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 1 Swabs 1 Ran 233.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 1 Swabs 1 Ran 221.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 118.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 213.5 ft.
TimMontressor Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 30.7 ft.
Austinmason2 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 1 Swabs 0 Ran 111.9 ft.

Round #5 Event log

Bot - 4 Got a kill @ 2.29
TimMontressor Was eliminated @ 2.29
Bot - 4 Hit a bonus ball @ 2.47
TimMontressor Got bonus balled @ 2.47
TimMontressor Took over bot @ 4.22
Bot - 1 Got a kill @ 4.41
TimMontressor Was eliminated @ 4.41
Austinmason2 Chopped a ball @ 4.94
Bot - 1 Chopped a ball @ 7.92
Bot - 2 Chopped a ball @ 11.35
Bot - 1 Swabbed @ 14.35
Bot - 2 Swabbed @ 16.46
Bot - 4 Got a kill @ 32.84
Austinmason2 Was eliminated @ 32.84

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback