2D Paintball
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D5 - Rookie 3v3

by
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 171 TimMontressor 7 3 2.3 Un-ranked 0
#2 72 Bot - 3 3 2 1.5 N/A 0
#3 65 Austinmason2 1 3 0.3 Un-ranked 0
#4 62 charlesdamann 3 8 0.3 Un-ranked 0
#5 56 Bot - 2 2 1 2 N/A 0
#6 12 Bot - 1 1 0 1 N/A 0
Campaign

2D Paintball Match Log #156199 (06-04-2017 @ 09:29pm)

Round #1 Recap Round length: 0:34 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 189 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 40 shots Reloads 0 Chops 1 Swabs 1 Ran 151.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 165.3 ft.
TimMontressor Got 3 kills Took 0 bounces Fired 186 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
Austinmason2 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 90 ft.
charlesdamann Got 1 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 411.6 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 2.02
Bot - 2 Took a bounce @ 7.07
Bot - 3 Bounced a player @ 7.07
Bot - 2 Swabbed @ 7.96
Bot - 3 Got a kill @ 8.19
Austinmason2 Was eliminated @ 8.19
Austinmason2 Got bonus balled @ 8.49
Bot - 3 Hit a bonus ball @ 8.49
Bot - 3 Was eliminated @ 9.01
TimMontressor Got a kill @ 9.01
Bot - 3 Got bonus bounced @ 9.15
TimMontressor Hit a bonus bounce @ 9.15
TimMontressor Hit a bonus ball @ 9.29
Bot - 3 Got bonus balled @ 9.29
TimMontressor Was eliminated @ 9.43
charlesdamann Got a kill @ 9.43
TimMontressor Got bonus balled @ 9.78
charlesdamann Hit a bonus ball @ 9.78
TimMontressor Took over bot @ 11.51
TimMontressor Got a kill @ 24.81
charlesdamann Was eliminated @ 24.81
charlesdamann Took over bot @ 26.49
TimMontressor Got a kill @ 34.29
charlesdamann Was eliminated @ 34.29

Round #2 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 142.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 160 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 151.7 ft.
TimMontressor Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 65.3 ft.
Austinmason2 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 91.3 ft.
charlesdamann Got 1 kills Took 1 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 243.3 ft.

Round #2 Event log

Bot - 2 Bounced a player @ 4.83
charlesdamann Took a bounce @ 4.83
Bot - 2 Got a kill @ 6.04
charlesdamann Was eliminated @ 6.04
charlesdamann Got bonus balled @ 6.16
Bot - 2 Hit a bonus ball @ 6.16
Bot - 1 Got a kill @ 6.26
Bot - 2 Was eliminated @ 6.26
TimMontressor Hit a bonus ball @ 6.30
charlesdamann Got bonus balled @ 6.30
Bot - 2 Got bonus balled @ 6.38
Bot - 1 Hit a bonus ball @ 6.38
Bot - 2 Got bonus balled @ 6.41
Bot - 3 Hit a bonus ball @ 6.41
TimMontressor Was eliminated @ 8.37
Bot - 3 Got a kill @ 8.37
charlesdamann Took over bot @ 8.39
Austinmason2 Was eliminated @ 11.92
charlesdamann Got a kill @ 11.92
Austinmason2 Got bonus balled @ 12.02
charlesdamann Hit a bonus ball @ 12.02

Round #3 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 183.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 136.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 181.1 ft.
TimMontressor Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 1 Swabs 0 Ran 135.3 ft.
Austinmason2 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 150.5 ft.
charlesdamann Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 0 Ran 280 ft.

Round #3 Event log

TimMontressor Chopped a ball @ 0.10
TimMontressor Was eliminated @ 1.77
Bot - 3 Got a kill @ 1.77
Bot - 3 Hit a bonus bounce @ 1.82
TimMontressor Got bonus bounced @ 1.82
TimMontressor Got bonus balled @ 2.10
Bot - 1 Hit a bonus ball @ 2.10
TimMontressor Took over bot @ 3.68
TimMontressor Got a kill @ 12.71
charlesdamann Was eliminated @ 12.71
TimMontressor Hit a bonus ball @ 12.88
charlesdamann Got bonus balled @ 12.88
TimMontressor Hit a bonus ball @ 12.98
charlesdamann Got bonus balled @ 12.98
charlesdamann Took over bot @ 14.36
charlesdamann Chopped a ball @ 14.43
TimMontressor Got a kill @ 15.08
charlesdamann Was eliminated @ 15.08
TimMontressor Hit a bonus ball @ 15.32
charlesdamann Got bonus balled @ 15.32
charlesdamann Took over bot @ 17.26
Austinmason2 Got a kill @ 18.01
charlesdamann Was eliminated @ 18.01

Round #4 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 0 Ran 150 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 140.8 ft.
TimMontressor Got 2 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 145.3 ft.
Austinmason2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 109.7 ft.
charlesdamann Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 226.7 ft.

Round #4 Event log

Bot - 3 Was eliminated @ 2.67
TimMontressor Got a kill @ 2.67
Bot - 2 Chopped a ball @ 5.77
Bot - 2 Got a kill @ 5.86
charlesdamann Was eliminated @ 5.86
charlesdamann Took over bot @ 8.56
TimMontressor Got a kill @ 10.39
charlesdamann Was eliminated @ 10.39
charlesdamann Chopped a ball @ 10.55

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback