2D Paintball
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Tournament

by
0 - 5
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 160 Bot - 1 4 0 4 N/A 0
#2 154 Bot - 5 6 1 6 N/A 0
#3 112 Bot - 3 2 1 2 N/A 0
#4 30 Lpaul2018 0 0 0 Un-ranked 0
#5 10 Bot - 4 1 3 0.3 N/A 0
#6 2 jake0sten 1 8 0.1 Un-ranked 0
#7 0 iTerran 0 0 0 Un-ranked 0
#8 0 Stanislav2000 0 0 0 Un-ranked 0
#9 0 JoshuaF 0 0 0 Un-ranked 0
#10 0 xX69StanislavKiller69Xx 0 0 0 Un-ranked 0
#11 0 Nosyarg 0 0 0 Un-ranked 0
#12 0 Bot - 2 0 1 0 N/A 0
Campaign

2D Paintball Match Log #15590 (12-04-2015 @ 08:39am)

Round #1 Recap Round length: 0:04 / Team Blue Scored

iTerran Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 47.3 ft.
Stanislav2000 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
JoshuaF Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 7.5 ft.
xX69StanislavKiller69Xx Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 126.7 ft.
Nosyarg Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 104.9 ft.
Lpaul2018 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 107.3 ft.

Round #1 Event log

Round #2 Recap Round length: 0:50 / Team Blue Scored

Lpaul2018 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
jake0sten Got 0 kills Took 2 bounces Fired 143 shots Reloads 0 Chops 0 Swabs 2 Ran 131.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 180 shots Reloads 0 Chops 1 Swabs 1 Ran 284.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 1 Swabs 0 Ran 150.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 182 shots Reloads 0 Chops 0 Swabs 0 Ran 248.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 160.5 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 192 shots Reloads 0 Chops 1 Swabs 1 Ran 272.6 ft.

Round #2 Event log

Bot - 4 Chopped a ball @ 7.31
Bot - 5 Chopped a ball @ 7.99
Bot - 5 Got a kill @ 11.46
Bot - 4 Was eliminated @ 11.46
jake0sten Was eliminated @ 14.36
Bot - 3 Got a kill @ 14.36
Bot - 5 Swabbed @ 16.45
jake0sten Swabbed @ 17.76
jake0sten Swabbed @ 24.12
jake0sten Took a bounce @ 25.71
Bot - 3 Bounced a player @ 25.71
Bot - 1 Chopped a ball @ 30.03
Bot - 3 Bounced a player @ 36.87
jake0sten Took a bounce @ 36.87
Bot - 1 Swabbed @ 37.09
Bot - 1 Got a kill @ 49.79
jake0sten Was eliminated @ 49.79
Bot - 3 Hit a bonus ball @ 49.90
jake0sten Got bonus balled @ 49.90

Round #3 Recap Round length: 0:07 / Team Blue Scored

jake0sten Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 1 Swabs 0 Ran 44.1 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 135.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 124 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 1 Swabs 0 Ran 138.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 132.3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 142.4 ft.

Round #3 Event log

Bot - 5 Got a kill @ 2.14
Bot - 4 Was eliminated @ 2.14
Bot - 5 Hit a bonus ball @ 2.25
Bot - 4 Got bonus balled @ 2.25
jake0sten Was eliminated @ 2.85
Bot - 5 Got a kill @ 2.85
Bot - 3 Chopped a ball @ 5.32
jake0sten Chopped a ball @ 6.51
jake0sten Was eliminated @ 7.11
Bot - 5 Got a kill @ 7.11
jake0sten Got bonus balled @ 7.20
Bot - 5 Hit a bonus ball @ 7.20

Round #4 Recap Round length: 0:13 / Team Blue Scored

jake0sten Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 73.8 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 152.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 138.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 161.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 130.6 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 163.3 ft.

Round #4 Event log

Bot - 5 Got a kill @ 4.05
Bot - 2 Was eliminated @ 4.05
Bot - 5 Hit a bonus ball @ 4.32
Bot - 2 Got bonus balled @ 4.32
Bot - 5 Hit a bonus ball @ 4.43
Bot - 2 Got bonus balled @ 4.43
Bot - 4 Was eliminated @ 7.02
Bot - 3 Got a kill @ 7.02
Bot - 4 Got bonus balled @ 7.29
Bot - 3 Hit a bonus ball @ 7.29
jake0sten Was eliminated @ 13.46
Bot - 5 Got a kill @ 13.46

Round #5 Recap Round length: 0:23 / Team Blue Scored

jake0sten Got 1 kills Took 1 bounces Fired 47 shots Reloads 0 Chops 1 Swabs 0 Ran 268.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 156.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 173 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 130.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 156.3 ft.
Bot - 1 Got 3 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 181.8 ft.

Round #5 Event log

Bot - 4 Got a kill @ 3.65
Bot - 3 Was eliminated @ 3.65
jake0sten Got a kill @ 7.30
Bot - 5 Was eliminated @ 7.30
jake0sten Was eliminated @ 9.79
Bot - 1 Got a kill @ 9.79
jake0sten Chopped a ball @ 14.90
jake0sten Took a bounce @ 14.95
Bot - 1 Bounced a player @ 14.95
jake0sten Was eliminated @ 14.96
Bot - 1 Got a kill @ 14.96
jake0sten Was eliminated @ 23.34
Bot - 1 Got a kill @ 23.34

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback