2D Paintball
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D5 - Rookie 3v3

by
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 119 testtt 3 1 3 Un-ranked 0
#2 117 Bot - 1 3 0 3 N/A 0
#3 95 Bot - 2 3 0 3 N/A 0
#4 15 Epicweston 1 3 0.3 Un-ranked 0
#5 0 Bot - 3 0 0 0 N/A 0
#6 0 VSCody 0 2 0 Un-ranked 0
#7 0 BigBoyJaysen 0 3 0 Un-ranked 0
#8 0 Bot - 3 0 1 0 N/A 0
Campaign

2D Paintball Match Log #154538 (06-01-2017 @ 10:58am)

Round #1 Recap Round length: 0:15 / Team Blue Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 1 Swabs 1 Ran 163.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 172.4 ft.
Epicweston Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 119.7 ft.
VSCody Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 137.4 ft.
testtt Got 2 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 193.9 ft.
BigBoyJaysen Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 83.2 ft.

Round #1 Event log

Bot - 2 Got a kill @ 2.63
VSCody Was eliminated @ 2.63
Bot - 1 Chopped a ball @ 4.05
testtt Got a kill @ 8.95
BigBoyJaysen Was eliminated @ 8.95
Bot - 1 Swabbed @ 9.00
testtt Hit a bonus ball @ 9.10
BigBoyJaysen Got bonus balled @ 9.10
Epicweston Took a bounce @ 14.69
testtt Bounced a player @ 14.69
Epicweston Was eliminated @ 14.70
testtt Got a kill @ 14.70

Round #2 Recap Round length: 0:24 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 1 Swabs 0 Ran 196.1 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 211.9 ft.
Epicweston Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 89.9 ft.
VSCody Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 114 ft.
testtt Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 248.4 ft.
BigBoyJaysen Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 162.2 ft.
VSCody Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 2 Got a kill @ 2.04
VSCody Was eliminated @ 2.04
Bot - 1 Chopped a ball @ 10.54
Bot - 1 Got a kill @ 10.83
BigBoyJaysen Was eliminated @ 10.83
Bot - 2 Got a kill @ 24.08
Epicweston Was eliminated @ 24.08

Round #3 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 143.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 139.7 ft.
Epicweston Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 1 Swabs 0 Ran 45.4 ft.
testtt Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 94.3 ft.
BigBoyJaysen Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 67.1 ft.

Round #3 Event log

testtt Was eliminated @ 2.40
Epicweston Got a kill @ 2.40
Epicweston Was eliminated @ 2.57
testtt Got a kill @ 2.57
Bot - 1 Got a kill @ 2.72
Bot - 3 Was eliminated @ 2.72
Epicweston Chopped a ball @ 2.93
Bot - 1 Hit a bonus ball @ 2.99
Bot - 3 Got bonus balled @ 2.99
testtt Took over bot @ 3.76
Bot - 1 Took a bounce @ 9.87
BigBoyJaysen Bounced a player @ 9.87
Bot - 1 Got a kill @ 9.99
BigBoyJaysen Was eliminated @ 9.99
Bot - 1 Hit a bonus ball @ 10.09
BigBoyJaysen Got bonus balled @ 10.09

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback